There has been an interest in playing a "free for all" mod nations game from a number of players, so I'll be hosting one for 6-8 nations. The idea is to have ANY mod nation in that you want, completely unchanged, and you get to play them against other mod nations. No whining about missing balance, because there won't be any attempt by me or others to enforce it. Take any of those mod nations that are perceived as "overpowered" compared to standard nations, like
Urdheim, The Infinite Horde or any of
Amos' mods or whatever other mod nation you want, even fun stuff like
Mushroom Kingdom is welcome. No Conceptual Balance, bash your opponents head in with the most powerful arsenal you got!
Requirements: The mod nation should be finished and playable, and be some effort at modding. No shabby last-minute mod nation you just throw out right now to win this game...
Total number of players will depend on the mods we use, since the game has limitations that I can't ignore. At least six nations would be able to play together in any case, I think. Era and map are yet undecided, but I guess I'll aim for a wraparound map, maybe one of DireAussie's creations. Hosting will be at 48 hours quickhosting again, with turn notification via email and web stats like usual.
If you wanna join, then sign up here and say which mod nation you want to play, the more powerful the better...
Please provide a link to the mod thread in case it isn't on the mod list yet, too. I'll create a mod for this game which has everything in it you need to play when we have decided on nations - grab your spot while you can!
Current players can be found at
the last page.