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October 6th, 2007, 08:02 AM
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Corporal
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Join Date: Dec 2003
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Q: Setting up network servers
Is it possible to set up a dom 3 server on a linux box, and then play as part of a multiplayer game from e.g. another pc on the server, with the same key?
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October 6th, 2007, 08:02 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Q: Setting up network servers
The server's key isn't checked. If all the players have different keys, everyone can play.
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October 6th, 2007, 08:08 AM
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Corporal
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Join Date: Dec 2003
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Re: Q: Setting up network servers
allright. is it possible to run the server on a linux box through e.g. putty ?
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October 6th, 2007, 09:06 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Q: Setting up network servers
Yep, it sure is. I'd write more but I'm in a bit of a rush, but just do ./dom3 --help to get a list of options - looking at that should allow you to get it going.
(./dom3 -STd rings a bell, try that)
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October 6th, 2007, 09:46 AM
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Corporal
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Join Date: Dec 2003
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Re: Q: Setting up network servers
cheers. i'd be happy if someone could point me towards more info or write up something here, when they have the time.
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October 6th, 2007, 09:55 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Q: Setting up network servers
usage: dom3 [option(s)] [gamename]
options:
-v --version Print version number and exit
-d Increase debug level
-g --host Generate new turn and exit
--verify Verify all 2h-files and exit (creates .chk files)
--statfile Create a player info file after each turn (stats.txt)
--scoredump Create a score file after each turn (scores.html)
--finalhost Generate new turn, send out final score msg and exit
-c --nocredits Disables the end credits
******* Network Options *******
-C --tcpclient Connect to a Dominions multiplayer server
-S --tcpserver Start a Dominions multiplayer server
--ipadr XXX Use this IP-adr when connecting to server
--port X Use this port nbr
--preexec CMD Execute this command before each turn generation
--postexec CMD Execute this command after each turn generation
-t --hosttime X Y Host on day X (0=sunday) hour Y (0-23)
--minutes X Set host interval in minutes
-h --hours X Set host interval in hours
--pauseday X Stop timer on this day (0=sunday)
-q --quickhost Host as soon as all turns are done
-n --nonationsel No nation selection when resuming a network game
--noclientstart Clients cannot start the game during Choose Participants
--uploadtime X Game is created after this many minutes.
--uploadmaxp X Game is created if this many players join.
--closed X Nation closed X=nation number (0-79)
--easyai X Nation ai controlled X=nation number (0-79)
--normai X Nation ai controlled X=nation number (0-79)
--diffai X Nation ai controlled X=nation number (0-79)
--mightyai X Nation ai controlled X=nation number (0-79)
--impai X Nation ai controlled X=nation number (0-79)
******* New Game Options *******
--mapfile XXX Filename of map. E.g. eye.map
--randmap X Make and use a random map with X prov per player (10,15,20)
--research X Research difficulty 0-3 (default 1)
--hofsize X Size of Hall of Fame 5-15 (default 10)
--indepstr X Strength of Independents 0-9 (default 5)
--magicsites X Magic site frequency 0-75 (default 40)
--eventrarity X Random event rarity 1-2, 1=common 2=rare
--totalvp X Vic. points available in the world 0-25
--capitalvp One extra victory per capital
--requiredvp X Vic. points required for victory (default total/2)
--summervp Vic. points are accumulated each summer
--richness X Money multiple 50-300 (default 100)
--resources X Resource multiple 50-300 (default 100)
--supplies X Supply multiple 50-300 (default 100)
--masterpass XX Master password. E.g. masterblaster
--startprov X Number of starting provinces (1-9)
--renaming Enable commander renaming
--noscoregraphs Disable score graphs
--nonationinfo No info at all on other nations
--era X New game created in this era (1-3)
-M --enablemod XXX Enable the mod with filename XXX
******* Random Map Options *******
--makemap XXX Generate a random map with filename XXX and exit
--riverpart X 100 = normal amount of rivers, 0=no rivers
--seapart X Percent of map that is below water level (default=30)
--mountpart X Percent of map that is mountains (default=20)
--forestpart X Percent of lands that are forests (default=20)
--farmpart X Percent of lands that are farm lands (default=15)
--wastepart X Percent of lands that are wastes (default=10)
--swamppart X Percent of lands that are swamps (default=10)
--mapaa Enable antialiasing for random maps
--mapsize W H Set width and height of random map (default=1600 1200)
--mapprov X Set number of provinces (default=150)
--passmount Don't use impassable mountains on random maps
--mapgcol RGBA Ground color 0-255 (default=170 146 116 255)
--mapscol RGBA Sea color 0-255 (default=54 54 130 255)
--mapbcol RGBA Ground border color 0-255 (x4)
--mapsbcol RGBA Sea border color 0-255 (x4)
--mapnoise X Ground color noise 0-255 (default 15)
--borderwidth X Border width 0-500 (default 100)
******* Video Options *******
-w --window Run Dominions 3 in a window
-u --fullscreen Use the entire screen
--bitplanes X Try to use a color depth of X bits per pixel
--zbuffer X Try to use a depth buffer of X bits per pixel (default=16)
-T --textonly Use this with --tcpserver to get graphicless server
--gamma X Set gamma function (brightness) 0.1 - 5.0 (default=1.0)
--opacity X Set gui opacity 0 - 100
-r --res X Y Set screen resolution / window size (default=800 600)
--animback Use animated backgrounds
-a --noanimback Don't use animated backgrounds
--fade Use fade effects
-f --nofade No fade effects
--nopopups No helpful popups
--fps X Aim for this nbr of frames per second (default=20)
--maxfps X Maximum nbr of frames per second (default=50)
--filtering X Quality of OpenGL filtering 0-3 (default=2)
--maxtexsize X Max texture size in pixels 32-4096 (default=unlimited)
--treequal X Tree quality 1-5 (default=3)
--texqual X Texture quality 1-5 (default=3)
--nolightfx No light effects in battles
--partamount X Max nbr of particles 0-8 (0=none, 4=default, 8=max)
--nograss Don't draw the grass
--noarcade Don't draw floating damage numbers
--noglext Don't use any OpenGL extensions
--vsync Enable vsync
-V --novsync Disable vsync
--renderpath X Use different optimizations 0-1 (0=good for low mem cards)
-x --fastgrx Faster graphics (use 3 times for best performance (-xxx))
-p --perftest Run a performance test and exit
******* Audio Options *******
-s --nosound No sound effects or music
-m --nomusic No music
--musicvol X Set music volume, 0-100
--clickvol X Set mouse click volume, 0-100
--defsound Use default sound device
--directsound Use direct sound
--waveout Use waveout for sound
Example: dom3 -wm Run Dominons 3 in a window and without music
-STd would run the game in Text-only, Server mode with increased debug level
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