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  #1  
Old October 9th, 2007, 10:46 AM
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Default Code diving - 3.10 list of sites and spells

EDIT: Made a slight error in my code-diving, had the wrong field width for names. Fixed now.

See the posts below for individual files in the archive.

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Last edited by Edi; August 27th, 2008 at 05:26 PM.. Reason: Prefix
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Old October 9th, 2007, 11:17 AM
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Default Re: Code diving

Nice stuff. I think you should just change the title to reflect more what this is about.
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Old October 9th, 2007, 11:50 AM
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Default Re: Code diving

Thanks! Saves me from making a separate request.

I've got most things done, but the specials can now be added, as well as terrain masks.
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Old October 9th, 2007, 11:57 AM
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Default Re: Code diving

I need to pull new text lists. Nation numbers, items, monsters, etc.

Plus the All View map for monsters and the All View map for sites should be updated.

And the auto-programs for adding to maps such as the chaotica themes.
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Old October 9th, 2007, 12:25 PM
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Default Re: Code diving

I can do the monsters, weapons, armor, sites and items for you as soon as I finish updating the DB. The string dumps of weapon lists and armor you have done in the pasts have been missing things. It's literally a matter of minutes to do them once the DB is up to snuff.

Does anyone remember where the old Code Diving thread is? Because it has all the explanations for the raw dump columns, which I don't quite remember.
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Old October 9th, 2007, 12:56 PM
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Default Re: Code diving

Never mind, I found the old thread. It's here.

DrPraetorious, can you do the same kind of summary as you did the last time, or give me column names for the various things in the new .csv file? Try as I might, without some sort of informative column headers, I can't do anything with that data since I won't know what's what.
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