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  #1  
Old December 16th, 2007, 03:12 AM

Tequilich Tequilich is offline
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Default Haste

Howdy
Haste increases your movement in battle but I do not see any stat changes on my troops after the spell is cast. Is it bugged or what am I missing? Thanks.
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  #2  
Old December 16th, 2007, 03:21 AM

quantum_mechani quantum_mechani is offline
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Default Re: Haste

Each movement point moves you twice as far, as I recall. Still not a very useful spell though.
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Old December 16th, 2007, 03:21 AM
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Default Re: Haste

Rain reduces the heat aura by 3, and it's not represented in the units stats.

Jazzepi
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Old December 16th, 2007, 03:53 AM

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Default Re: Haste

Oh ok. So it does increase their movement its just not respresented in the stats?
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Old December 16th, 2007, 04:11 AM
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Default Re: Haste

No idea! I would try to pay attention to the units that have the haste on them, and similar units that do not.

I was just trying to give an example where the change is not represented in the stats of the unit.

Jazzepi
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Old December 16th, 2007, 06:23 AM
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Default Re: Haste

It's the same with "Boots of Long Strides". No change in the unit stats, but you can move further each turn in battle.
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Old December 16th, 2007, 07:13 AM
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Default Re: Haste

It reduces movement cost by half. An increase in action points would give units more actions as well (i.e. quickness). Thus the current solution.

It can be useful when you have somewhat vulnerable units that are strong on the offensive. F9D9 Jaguar warriors come to mind. Also fun to have when you mop up routing units.
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