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January 23rd, 2008, 09:48 PM
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Corporal
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Join Date: Nov 2007
Location: Seattle, WA
Posts: 104
Thanks: 1
Thanked 2 Times in 2 Posts
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gah! i\'m no programmer, or \'more quest problems\'
why is it that even though something's set up logically enough, if doesn't work?!? ok, /rant.
here's what i'm trying to do:
1-if you encounter the garthans while carrying an item, they tell you to take it to their homeworld.
2-when you reach their homeworld with said item, you can give it to them, and they will love you forever.
seems simple enough:
PAGE 0
encounter notfriendly garthan at nothome and with item,
TEXT go to gartha
FRND garthan
PAGE 1
encounter garthan at home and with item,
TEXT welcome to gartha, trade?
(then give a trade window, etc; probably set a variable so garthan remain friendly)
anyone see what's not working? my results are generally so unpredictable that i have trouble trouble-shooting it - things don't fire off, or they do on your second visit, and/or they go off twice! nur:\
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January 23rd, 2008, 11:30 PM
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Private
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Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: gah! i\'m no programmer, or \'more quest problems\'
That is similar to the 'Centauri Eye' quest.
You will need to set conditions similar to these:
CONDITION 0
TYPE encounter
STR0 centauri
END CONDITION
CONDITION 1
TYPE haveitem
STR0 it_centaurieye
END CONDITION
CONDITION 2
TYPE homeworld
STR0 centauri
END CONDITION
CONDITION 3
TYPE nothome
STR0 centauri
END CONDITION
Those will work.
(This information is in the alws_centauri.ini file, in the 2.60 version of the Babylon Project mod.)
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January 23rd, 2008, 11:41 PM
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Corporal
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Join Date: Nov 2007
Location: Seattle, WA
Posts: 104
Thanks: 1
Thanked 2 Times in 2 Posts
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Re: gah! i\'m no programmer, or \'more quest problems\'
yeah, just before i left work tonight i took a second look at it and decided to copy it over and work with that, extra conditions and all
if i get this working i'll be 90% of the way a release of my mod
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January 24th, 2008, 03:20 AM
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Private
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Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: gah! i\'m no programmer, or \'more quest problems\'
Cool.
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January 24th, 2008, 02:40 PM
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Corporal
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Join Date: Nov 2007
Location: Seattle, WA
Posts: 104
Thanks: 1
Thanked 2 Times in 2 Posts
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Re: gah! i\'m no programmer, or \'more quest problems\'
blech! even that's not working! it just does NOT want to do anything on the garthan homeworld. I changed them to neutral in their race file to match the centauri, and all landing on gartha does is the default actions for a race encounter (hostile=fight, neutral=choose, friendly=trade).
i'm starting to run out of walls to bang my head up against
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January 25th, 2008, 03:22 AM
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Private
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Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: gah! i\'m no programmer, or \'more quest problems\'
Attach the file and I will take the time to review it.
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