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February 24th, 2008, 04:48 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Community effort (phase 3)
I am looking for 4 modders who would be interested in creating a nation. The theme of the nation would be humans that worship the four elements earth, water, air, fire.
The modders would choose one element apiece.
Then you will create 3 units (one sacred), 2 commanders, 2 spells, and 1 hero tied to your element. (for a total of 6 units, 2 spells).
If one of your units is a caster, it's primary magic path must be the element you chose. For the spells, it can be summons, direct damage, anything you want, as long as it represents your elemental path. For standard units, they must have some type of ability that identifies them with their element, for example, an earth unit may have reinvigoration, enhanced protection, an air unit may have lightning resist etc.
I will put the mod together using the units and spells exactly how they are created by the modders, changing unit IDs to avoid conflict etc.
I will create the scout unit, and a priest unit, as well as do the graphics for the flag, and the banner.
The milestones of the project are listed below.
1. Sign up
2. Choose Element / decide on name of mod nation, special themes beyond element focus, any support magic paths, temple picture.
3. Create units/spells/graphics
4. Submit creations to me.
5. Mod combined, modding conflicts resolved.
6. Mod submitted to modders for improvement suggestions, decide on castles used for each terrain, passive defense.
7. Testing
8. Mod released!
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To sign up, reply to this post below with the path you want. Even if you have very little experience modding, you are welcome to sign up, as long as you are able to devote time to finishing your portion of the mod.
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Signup:
Priest/Scout - Foodstamp
Earth -Maraxus
Water -Valandil
Fire -Agrajag
Air -Saulot
Nation specifics----------------------
Era - Late
Nation Name - (Need)
Temple picture - 7
***Special Themes***
Elemental Focus: Meaning the acceptable magic paths are fire, water, earth, air. The path you chose should be the main path for the mages you create, with the other paths being subordinate.
Name: Acatharsis, Conflicting Tribes.
Background: The pretender has pulled the four tribes together. Even though the tribes are bound together by the will of the pretender, they still jockey for position politically and have a distaste for one another, bred by their worship of different elements. The exception being the priest(s)(I am going to create) who are ordained by the new order, so they are not subject to the politics of the precarious alliance.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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February 24th, 2008, 04:56 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Looking for 4 modders for fun project
Personally, I think four different graphics styles in one nation wouldn't look very aesthetically pleasing.
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February 24th, 2008, 05:00 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Looking for 4 modders for fun project
Even if the four styles are representing completely different aspects of the nation?
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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February 24th, 2008, 05:21 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Looking for 4 modders for fun project
Earth! Wind! Water! Fire! Heart! By your powers combined and this humans sacrifice, I summon you: Captain Planet! (enter catchy theme song)
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February 24th, 2008, 05:28 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Looking for 4 modders for fun project
Captain Planet requires a sacrifice of 20 virgins!
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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February 24th, 2008, 06:17 PM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
Thanks: 0
Thanked 13 Times in 1 Post
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Re: Looking for 4 modders for fun project
Hm. I tried to do a similar project, before everything I was working on (Including Hordes of Chaos, sorry panpiper.) was utterly demolished by real life.
Mine was based on the Arabian nights and the elemental spirits of the desert.
I would love to participate, but I don't think it would be wise, especially after I left Hordes without warning. Still, if you have an empty space and no-one is willing or able to fill it, I will submit something.
Anyways, I think it might be a fun project, even if it looks a bit strange.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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August 27th, 2008, 11:30 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Community effort (phase 3)
So what ever happened to this community effort here? *gives a stern look*
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August 27th, 2008, 02:18 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Community effort (phase 3)
New community effort: dominions 3000 come and help Ich!
*gives a stern look*
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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