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  #1  
Old March 1st, 2008, 10:21 PM

veteranfromhell veteranfromhell is offline
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Default Taking sea provinces

Hi, I'm rather new to Dom3, been playing for a couple of days now. I know certain spells grant land armies the ability to go underwater but the ones I know of require a certain experience in water magic, but playing as Marignon it will be rather costly to empower my way to those water levels....I'm sure there is an obviously easier way of going underwater that I'm just not aware of.....so please, enlighten me ! ^^ (I unfortunetaly dont have the manual, otherwise I would not be bothering you with this )
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Old March 1st, 2008, 10:38 PM

chrispedersen chrispedersen is offline
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Default Re: Taking sea provinces

Better than empowering is building water path boosters such as water bracelet (+1 level).

Better than bracelets are itesm such as sea kings goblet, carried by an undead commander.

Another path: Conjuration: Contact Sea King - gives you a sea troll that lets you conquer.

Finally, there are some provinces that will have illythid or merman troops and leaders that can do what you seek.

Chris
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Old March 1st, 2008, 11:05 PM

veteranfromhell veteranfromhell is offline
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Default Re: Taking sea provinces

Perfect, I'll give forging those bracelets a shot and try to get lucky with the provinces I conquer. Thank you Chris.
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Old March 1st, 2008, 11:56 PM
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sector24 sector24 is offline
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Default Re: Taking sea provinces

Some undead can go underwater too. And in the very late game there's a spell called Thetis' Blessing that let's all land units go underwater, but it does require water magic.
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Old March 2nd, 2008, 02:08 AM

sum1lost sum1lost is offline
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Default Re: Taking sea provinces

how are you playing the game without a manual?
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Old March 2nd, 2008, 02:18 AM

veteranfromhell veteranfromhell is offline
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Default Re: Taking sea provinces

Reading the posts on this forum helps, there's a lot of useful information on here, and for the rest I just figure it out. ( I never said I was any good mind you... )
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