|
|
|
|
March 13th, 2008, 12:17 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
LA Pythium
Hmmmm. I have been assigned LA Pythium in a new MP game. I just had a look at them. Holy cow, they are different from MA Pythium. I have no idea where to go with these guys. The troops are nice, but you would have to go full Order/Production to be able to recruit a sufficient number. And the commanders/mages are quite numerous, and even more confusing. Half of them cause unrest.
Has anyone had any luck with this nation? There are virtually no posts to give any hints on how to play them.
I assume one will have to try to use the very expensive Hydras in a big way.
Thanks.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
March 13th, 2008, 02:59 AM
|
|
Second Lieutenant
|
|
Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
Thanks: 0
Thanked 15 Times in 4 Posts
|
|
Re: LA Pythium
Depressing lack of creativity.
Besides, Revelers are hardly half of your commanders. Most of mages are heretics, that's it.
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
|
March 13th, 2008, 03:17 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: LA Pythium
Borsuk, you depress me. I am as creative as the next guy, I was just asking for pointers.
And, I have already come up with a good build. I will share it if it is actually as good as it looks on paper.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
March 13th, 2008, 03:24 AM
|
|
Lieutenant Colonel
|
|
Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
|
|
Re: LA Pythium
Please do! I'm very interested in this nation but haven't had the time to test it much.
|
March 13th, 2008, 06:04 AM
|
|
Second Lieutenant
|
|
Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
Thanks: 0
Thanked 15 Times in 4 Posts
|
|
Re: LA Pythium
Ok, some random thoughts below:
- hydras for fast early game, possibly elephant counter (I'm not sure if they're size6).
- Theurgs can counter elephants, minotaurs, and other tramplers. Hydras, theurgs and cataphracts against minotaurs.
- Serpent Priests are Water/Nature mages. Bone Melter is available, although I didn't have a chance to try it.
- National hero is a level3 serpent priest with high water and nature. Human with 3 misc slots and awe.
- Daughter of Typhoon is an immortal hydra.
- National mages: theurgs for communion and astral, occasional astral on other mages. Epoptes can heal afflictions. Heliodromus and Leo can forge lightless lanterns. Leo sounds like a good prophet. Serpent Priests, Renata and Renatus are not heretics. Low ranking cultists are usually not heretics, too.
- Solaris infantry: very expensive in terms of gold, but higher stats and fire resistance. Still, if you're not facing fire magic or Abyssians, they're overpriced.
Regular infantry is mapmove1. Elite infantry with mapmove2 is capitol only.
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
|
March 13th, 2008, 06:31 AM
|
Corporal
|
|
Join Date: Feb 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: LA Pythium
Serpent Priests also have a high chance for a death pick, so it seems like expansion into death would be easy; Streams from Hades is probably the best route to a decent-path death mage. Water/Death also lets you get a good chance for Earth with Frozen in Snow.
|
March 13th, 2008, 06:47 AM
|
Second Lieutenant
|
|
Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
|
|
Re: LA Pythium
hydras for fast early game, possibly elephant counter (I'm not sure if they're size6)
They literally eat elephants for breakfast. Every head hits (with poison) - and if the elephants gang up on the hydra and actually hit the worst they will do is knock a lesser head off. Then there is the fear ....
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|