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March 27th, 2008, 09:03 AM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Pretender hit points: boosted by enemy dominion?
I'm sure that this isn't supposed to be happening, but I've often had an enemy pretender in my dominion get a hit point *boost*.
I checked the shortlist and searched the forums, but haven't found anything referring to hit point boosts in enemy dominion
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March 27th, 2008, 09:05 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Pretender hit points: boosted by enemy dominio
HP modifiers are based on the province the god was in the turn *prior* to the fight. So if the god moves from a dom(10) province to fight dom(-10), then the god's HP are based on dom(10).
MR and other modifiers are based on the current province though, I think.
__________________
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http://z7.invisionfree.com/Dom3mods/index.php?
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March 27th, 2008, 09:53 AM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Pretender hit points: boosted by enemy dominio
Current hp are based on previous turn, but Max Hp are based on this province's dominion.
This affects a few things. Regen most obviously.
Worse, the chance of getting an affliction is based on Max hp. So if you've got 200 hp, but only 15 Max, and take 4 or 5 20hp hits...
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March 27th, 2008, 02:02 PM
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Corporal
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Join Date: Jan 2008
Posts: 163
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Pretender hit points: boosted by enemy dominio
Thanks thejeff. That explains some behaviours I've seen lately that I did not understand very well.
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March 27th, 2008, 08:37 PM
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Sergeant
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Join Date: Dec 2006
Location: Australia
Posts: 202
Thanks: 98
Thanked 1 Time in 1 Post
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Re: Pretender hit points: boosted by enemy dominio
This sounds like a bug since it is not intuitive. Current HP should be based on the current province if MaxHP and all the other dominion based boosters are.
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