|
|
|
 |

March 30th, 2008, 09:45 PM
|
 |
Colonel
|
|
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
|
|
Thoughts on Gem Trading Price for Magic Items
Just curious what formula people generally use when trading magic items for gems. I am just talking about the sort of low level things commonly traded early on like dwarven hammers, earth boots, skull mentors in a game with so many players that there are competitive forgers around. In the past I have traded them at rule book cost to make (eg not including my own discounts for forging) plus the research cost of the forger in gems. So an item that costs 10 to make I will trade for around 15-17 gems.
Just curious to hear other people's formulas for item value and see if I am too cheap or expensive.
Thanks.
P.S. to all DC customers: Prices may be going up in the future based on responses to this post!
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
|

March 30th, 2008, 10:57 PM
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: Thoughts on Gem Trading Price for Magic Items
Man, that's steep, I usually trade stuff at base cost, keeping the hammer bonus for myself...usually giving the option to the buyer to wait on hammers or pay the extra 25% if they want the items in a hurry and I'm short on hammers.
|

March 30th, 2008, 11:26 PM
|
 |
Colonel
|
|
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
|
|
Re: Thoughts on Gem Trading Price for Magic Items
Wow, you are the Wal Mart of magic items. I hope my customers don't get wind of your low prices!
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
|

March 30th, 2008, 11:33 PM
|
 |
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Thoughts on Gem Trading Price for Magic Items
I use about the same formula as Micah. I might jack it up a bit if my Pretender has to forge the item in question.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|

March 31st, 2008, 12:16 AM
|
BANNED USER
|
|
Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
|
|
Re: Thoughts on Gem Trading Price for Magic Items
Generosity in trade is the grease on the wheels of future cooperation.
But b*tches who don't pay their debts get smacked down.
|

March 31st, 2008, 12:39 AM
|
 |
Colonel
|
|
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
|
|
Re: Thoughts on Gem Trading Price for Magic Items
Thanks, I just had no clue what the standard was so I had no idea how to determine what was cheap or expensive.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
|

March 31st, 2008, 03:32 AM
|
Captain
|
|
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
|
|
Re: Thoughts on Gem Trading Price for Magic Items
I agree, you should be including opportunity cost in your calculation, a kind of labour charge. The loss of 10 RP is worth something, but how much in gems or gold is hard to pin down. Not including the labour time is like selling a car for only the cost of the metal. Technically, you should even include part of the cost of the research that allowed you to forge the item, but that is going too far for this game.
However, the price also has to include what you are getting. Future cooperation or the value of an item you can not get any other way is hard to quantify. These intangibles make pricing even harder.
Another part of what you need to calculate is what you are trying to do. If you are doing an Ulm forge for profit scenario, you need to get good volume, which might mean lower prices. As Dom is not really a trading game, most deals will fall into the category of politically motivated trades, so you may wish to focus on that.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|