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April 23rd, 2008, 05:41 AM
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General
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Join Date: Jun 2003
Location: az
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Magic Item Modding
I couldn't find any detailed topics on item modding... so here's some questions I'm sure others might have as well.
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What's possible with the magic item modding?
Do we have to use only existing item sprites or can we create our own?
Is it possible to create a miscleanous flying item or give a miscleanous item traits other than weapons and armor?
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April 23rd, 2008, 07:11 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Magic Item Modding
All the existing information on how the commands work is in the UOR Modding Manual. They have been left out of the official manual for some reason.
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April 24th, 2008, 07:36 PM
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Re: Magic Item Modding
I've seen the existing commands, but didn't see any options for creating new item sprites or providing traits for magic items other than weapons and armor.
I wanted to create a unique miscleanous item for my nation which provides flying with a distance of 7 to only its owner. It's an important historical artifact. It seems the item modding commands I need don't exist, so I'm checking the forums.
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April 24th, 2008, 08:16 PM
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Sergeant
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Join Date: Dec 2003
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Re: Magic Item Modding
I've encounted problems using the item modding. Those sorts of problems may be part of the reason they've been left out.
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April 25th, 2008, 02:08 AM
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National Security Advisor
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Re: Magic Item Modding
There isn't anything else than what I gleaned from the beta forum and added to the UOR Manual, unfortunately.
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April 25th, 2008, 02:54 AM
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National Security Advisor
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Re: Magic Item Modding
Progress page update for item modding read:
* New item modding commands: #newitem, #descr, #weapon, #armor, #type, #name, #copyspr.
That's all that was added, AFAIK.
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