|
|
|
|
May 5th, 2008, 02:41 AM
|
|
Major General
|
|
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
|
|
Pretender Hitpoints
Pretender hitpoints aren't working properly with the way they interact with regen. While a pretender attacking into enemy territory has hitpoints based on the province they're attacking from, their regen is based on the province that they're in.
I find this highly misleading, and accidently just sent my pretender to his death because of this. Had he had the regen that he displayed, and should have based on his hitpoints during the fight, he would have won handily.
Jazzepi
|
May 5th, 2008, 03:53 AM
|
|
Lieutenant Colonel
|
|
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
|
|
Re: Pretender Hitpoints
IIRC WAD
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
|
May 5th, 2008, 05:25 AM
|
|
Major General
|
|
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
|
|
Re: Pretender Hitpoints
If it's WAD it's extremely non-intuitive that regen, which is based directly off of a % of hitpoints for every other unit in the game, is instead based off of the candle level for pretenders.
Jazzepi
|
May 5th, 2008, 06:59 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Pretender Hitpoints
If I understood you correctly, the regen icon claims regen is % value of current hp, while it should show % value of max hp.
Is this right? If it is, it's a display bug, and you should report it as such.
|
May 5th, 2008, 07:27 AM
|
|
Second Lieutenant
|
|
Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
Thanked 15 Times in 13 Posts
|
|
Re: Pretender Hitpoints
It seemed to me that what is buggy is the max level of HP, which should be dependent of the candle level of the actual province, and not of the one you left one (or more ) turn earlier.
__________________
10 times more numerous, by nigth and backstabbing.
Senior member of the GLIN !
|
May 5th, 2008, 08:10 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Pretender Hitpoints
Current hp will adjust slowly, while a statistic called "max hp" governs effectivity of regeneration. This has been brought up couple of times, but I prefer it this way.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|