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June 10th, 2008, 07:22 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Quick q: Possible to have unit increase luckscale?
I am going to make a Firebird, which will be a unique, though not especially powerful unit. The Firebird was seen as a bringer of great good fortune. I know I can have him act as a fortune teller to prevent bad events, but does anyone know if it is possible to have him increase the luck scale of the province he's in? I know the Lady of Luck has this property, but if I copy her will it make my Firebird a pretender? Does anyone know of any other units with this property?
Ideally the unit in question would also have a strong heat aura, but I guess that's pretty unlikely! I wish heat auras were more properly moddable.
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June 10th, 2008, 07:40 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Quick q: Possible to have unit increase lucksc
Yes, it would make the firebird a pretender available in the selection. Check the DB, I think there might have been some other units that increased some scales, like magic. Not sure if there were other luck units. Those entries would be in the specials column.
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June 10th, 2008, 07:49 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Quick q: Possible to have unit increase lucksc
Brilliant, thanks Edi. It turns out there are three pretenders (Lady of Luck, Lady of Fortune and Lord of Plenty I think) but no non-pretenders who increase luck. So I guess it's probably not doable (I assume I can't strip the pretender-ness in any way?).
By the way, I had forgotten how huge the DB is. It's just _vast_. I am in awe of the hours that must have gone into it.
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June 10th, 2008, 07:52 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Quick q: Possible to have unit increase lucksc
Ooh, could I make him a specific pretender for a non-existing nation?
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June 10th, 2008, 09:02 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Thanked 153 Times in 101 Posts
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Re: Quick q: Possible to have unit increase lucksc
Have you considered using unit 1946? Edi's database doesn't list it, but Kristoffer has said it's at least supposed to have a small chance of generating good events. Here, have a screenshot:
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June 10th, 2008, 09:36 AM
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Corporal
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Join Date: Jul 2007
Location: New Castle, Delaware
Posts: 67
Thanks: 10
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Re: Quick q: Possible to have unit increase lucksc
On this forum, wishes do come true. All you have to do is ask!
I am always amazed.
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