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August 31st, 2001, 07:54 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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PCMod under construction. Permissions needed.
Puke's Compilation Mod is currently under construction. While a compilation sounds innocent enough, many things are being reworked. here are the basic features:
This mod will be designed for multiplayer use. It will not contain any edited AI, and will not be made to be compatable with any existing AI.
DevnullMod is being used as a foundation for this mod, however many technologies are being reworked and edited. Some of this is for what I think is ballance, other bits are being tweaked so that higher tech levels will supplement instead of replace other tech levels.
Pieces are being dragged in from P&N, Techmod, and Ultimate.
Advanced racial traits are being added
Specialty spaceyards are being added to deal with races that are extrememly heavy on one type of resource. advanced techs are being tweaked so that some races can subsist almost entirely from organics or rads.
Theme based racial traits as discussed in other threads on this board are being added.
Negative racial traits are being added.
The events mod will probably be ripped off in its entirety, other events may make their way in if i get a wild hair to do it.
Geo's wonderful AI killing multiplayer hack will be added in.
This thread will be updated as new things come up, or as i figure out that some things are not feasable.
I will be including the full readme files from every mod that I am stealing from. If you are the creator of any of these mods mentioned above, your permission for the use of your work would be nice. otherwise, please post any problems, issues, or refusals for use of any specific piece of work, and it will not be used.
Thanks
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
edit: "here is are the basic features?" my grammar school teachers would kick my *** for that one. oh well. im sure there are plenty more oopses that i didnt catch.
[This message has been edited by Puke (edited 31 August 2001).]
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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August 31st, 2001, 08:09 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: PCMod under construction. Permissions needed.
"Pieces are being dragged in from P&N, Techmod, and Ultimate."
Now THAT'S irony. I'm dragging in bits (sorta) from other places, and you're dragging in bits of mine
In any case, sure, but wait til I'm done. I'm working on beta 3 right now, and I just added a whole crapload of components, changed the pictures, etc. It should be up sometime today. Plus none of the balancing is done yet, since no one is joining my game..
EDIT: And heck, if you need any help with it, let me know. After a certain point, I can't do anything with mine anyway (need playtesting).
Phoenix-D
[This message has been edited by Phoenix-D (edited 31 August 2001).]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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September 2nd, 2001, 08:15 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: PCMod under construction. Permissions needed.
Most of the mods around here have taken from other mods.
I know that Devnull has a bunch of tweaked P&N components, and I've got some ideas from Devnull, who I'm sure got them from other places too.
I don't mind if you use ideas from my mod, all I ask is that you use component names in the spirit that they were intended.
ie. don't make "Plasma Projection armor" the crappiest armor in the game, or make "Ablative Armor" come in 100KT chunks.
Just make up a new name for it instead.
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The latest info on Pirates & Nomads (forum thread).
-< Download V2.3b>- (Fixed rare RCE from AI; just extract to your SE4 folder)
-< P&N V2 AI patch>- (V2 only, for the AIs included in ZIPs from v2.0 to v2.3, prevents rare RCEs)
-< Download P&N Classic>- (The final release of P&N v1.x, just extract to your SE4 folder)
-< Download compatible EMPs for P&N v1.2 through v1.7>-
-< Download SJs latest AI Patcher>-
Visit My Homepage
Other Links:
-< Play By Web>-
-< Schlock Mercenary>- (great space-based webcartoon) -< First Strip>-
-< 8-bit Theater>- (fun comic with the pixellated FF1 characters)
<SE4Code>
MpN R*-A RM(L) RP+ TCP- Fq++ FR!++ P? A+/- Sf+ Nd- L $ M++++ Pw!+
</SE4Code>
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Things you want:
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September 2nd, 2001, 04:55 PM
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BANNED USER
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Re: PCMod under construction. Permissions needed.
null
[ January 26, 2003, 23:18: Message edited by: HTSA ]
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September 3rd, 2001, 12:24 AM
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Sergeant
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Join Date: Dec 1999
Location: Alabama USA
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Re: PCMod under construction. Permissions needed.
"the ultimate mod is barely 10% complete."
Wendell says "Eek!" and hides behind his computer. (Sounds impressive!)
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Wendell
Everyday gamer most of the time; advisor as needed
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September 3rd, 2001, 12:42 AM
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BANNED USER
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Re: PCMod under construction. Permissions needed.
null
[ January 26, 2003, 23:18: Message edited by: HTSA ]
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