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  #1  
Old May 26th, 2009, 05:51 PM
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Default Uhm, stupid question: GoRing crushers?

I am playing a game as MA agartha and I've gotten KinBreaker as a hero. So, I saw that he had already big HP and big defense, so I put on him a blacksteel full plate and boots of the behemot, and just sent him around to trounce independents and chaff.

And it just occured to me that the crusher has similarily high defense, and even more HP. Doesn't that make him a good thug chassis, even if it cant self-buff?
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  #2  
Old May 26th, 2009, 07:50 PM
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Default Re: Uhm, stupid question: GoRing crushers?

If he was a commander, probably yes, but paying 20 nature + equipment for a thug that can retreat by no means is not wise at all.
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Old May 26th, 2009, 08:00 PM
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Default Re: Uhm, stupid question: GoRing crushers?

(15 nature in CBM)

(in fact, cheaper than the Agarthan marble oracle: 35 earth gems vs 8 earth gems + 15 nature gems.
To this add the cost of 5 earth gems for boots of the behemoth (must have), and possibly other stuff (some decent armor, shields, a weapon for the rare enemy that is larger than you...)
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Old May 26th, 2009, 08:14 PM

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Default Re: Uhm, stupid question: GoRing crushers?

maybe JUST the boots is OK... he's got natural 24 prot, right? If you're using him for basic raiding you may not need much else.

also, not being able to retreat is often an advantage. there are many times you would have one if your soldiers had just stuck around. I often give the cheaper undead commander summons an amulet of Lycanthrope and some low level thug equipment and utilize them as light raiders or even skirmishers.
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  #5  
Old May 26th, 2009, 08:45 PM
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Default Re: Uhm, stupid question: GoRing crushers?

It is not an advantage because you are short of maneuver. If the enemy decides to attack you in magic phase you may do nothing other than accept the fight. And be killed in most cases.
You can't script retreat for a mindless commander and that is the biggest problem.

Also, I'm not a fan of marble oracles because they have the same problem though they are quite tough and hard to kill. But still I once killed 3 or 4 with a Djinn and they could do absolutely nothing. A huge waste of gems.
But marble oracle has 16 MR while Crusher and Gargoyle have 12 which means they are very vulnerable to something like opposition and, again, you can't do anything with that.
It's up to you, of course, but a good player will beat it easily.
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  #6  
Old May 27th, 2009, 09:33 PM
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Default Re: Uhm, stupid question: GoRing crushers?

Quote:
Originally Posted by ano View Post
But still I once killed 3 or 4 with a Djinn and they could do absolutely nothing. A huge waste of gems.

Curse that infernal Djinn
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  #7  
Old May 27th, 2009, 10:05 PM

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Default Re: Uhm, stupid question: GoRing crushers?

According to the spell name, one should expect "Gift of Reason" to remove the "Mindless" tag.
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  #8  
Old May 28th, 2009, 03:05 AM
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Default Re: Uhm, stupid question: GoRing crushers?

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Originally Posted by P3D View Post
According to the spell name, one should expect "Gift of Reason" to remove the "Mindless" tag.
It doesn't change the underlying morale of the unit, and morale 50 automatically adds the mindless tag.
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Old May 26th, 2009, 11:16 PM

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Default Re: Uhm, stupid question: GoRing crushers?

Actually you can script retreat orders for mindless commanders, they just have to be able to get off the battlefield in 1 turn. A quirk of the engine makes it take a turn before they "realize" they're routing and go into evaporate mode.
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  #10  
Old May 27th, 2009, 05:13 AM
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Default Re: Uhm, stupid question: GoRing crushers?

Really? Nice bug. I'll test it.
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