Quote:
Originally Posted by nuNce
I was playing a delay scenario and I found out I wasn't using the Opfire management with my AT gun simply because I would only fire a few shots during my turn, too keep the gun hidden. Wouldn't be nice to have a feature to let you decide how many shots may a unit fire during it's turn. This could for instance affect only the overwatch hex, so you may still keep unlimited shots for point blank range. I tried a search but cannot match terms, and I don't know if game already does this, but doesn't look so to me.
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No it does not.
You can only manage the number of shots you personally fire in your phase.
You cannot in the op-fire phase, other than by using filtering (standard Y key or enhanced) to stop fire or only fire at selected types. If it is a valid target, it fires if it has shots (or rolls a skill roll if 0 shots remain).
Andy