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  #1  
Old November 9th, 2001, 11:23 PM

eas98 eas98 is offline
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Default Has the AI improved yet?

I played this game from its release until 1.19. I stopped playing then, as the AI proved to be simply retarded, for lack of a better word. I'm sure you all know what I'm talking about. The question is, now, is it worth my while to try to get back into the game, with all the new patches that have been provided? Or, would I be better served by finding a copy of Master of Orion 2 -- I've heard that that is very similar, very good game.

Please no rah, rah. Just honest opinions.

Thanks.
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Old November 9th, 2001, 11:32 PM
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Default Re: Has the AI improved yet?

It has in many ways been improved by modders, and by Malfador.

In the latest patch, I am getting my arse handed to me by 3 Original SEIV Races. The Ai is most definately inproved I would venture to say.

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  #3  
Old November 9th, 2001, 11:36 PM
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Default Re: Has the AI improved yet?

Eas- That is a difficult question b/c everyone has different expectations. The short answer is yes. The AI as of 1.49 is better than the Last Version you played. I would suggest patching it, installing the TDM-ModPack, and playing a game. However, does it still do stupid things, yes it does.
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Old November 9th, 2001, 11:38 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Has the AI improved yet?

Have the AI files been changed, or just the EXE?

I'm wondering whether I need to repatch all the AIs for P&N.
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  #5  
Old November 9th, 2001, 11:41 PM

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Default Re: Has the AI improved yet?

I downloaded the TDM mod pack which includes AI upgrades for the original races as well as lots of new races and I got my lunch handed to me. So I would say yes, the Ai had improved
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Old November 10th, 2001, 12:30 AM
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Default Re: Has the AI improved yet?

Honestly, I would say either there has been an improvement in the AI or I have just lost all my skills at this game. Last four games I tried to start I Lasted about 20-30 turns before I got my butt handed to me (and I don't think I'm that bad a player). I do 3 homeworld starts on low tech, med cost, hard AI and med AI bonus. So far I have lost a homeworld everytime in about 20-30 turns. In my most recent game I had to resort to mines and ship capture to stay in the game, and then my own modded AI (the Y'Gath) came in with a fleet that could sweep 60+ mines with ease, I was toasted. Now if I could only stay alive for 100 or so turns to see if the AI has improved on how it handles Stellar Manip tech.

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