Luck events and rich/poor settings
Did anyone a test to compare events output (gems and money , as example - through frequency or/and amounts)with different scales?
Is it proven that with with settings , for example 300%gold 300% res, site frequency 75 you get the same output then, lets' say, 50%,50% and site frequency 5? I tend to think that luck output is not affected by scales, but the fact that bloodhunting depends from site frequency, make me think that maybe It would be worth checking to be sure?
Did anyone try to do it?
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