.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old June 13th, 2011, 05:45 AM
mkr8683's Avatar

mkr8683 mkr8683 is offline
Sergeant
 
Join Date: Dec 2007
Posts: 239
Thanks: 160
Thanked 82 Times in 51 Posts
mkr8683 is on a distinguished road
Default Run Aground?

I've been playing with 'naval' units and noticed something interesting. I modded a tank into a ship, with 0 land MPs and 4 water MPs. I apparently got it too close to shore in a -1 water hex, and it got stuck. I even bailed the crew out, had them walk ashore, then come back and re-board the ship. However the ship itself was still unable to move. It could still fire its guns, and showed several clear hexes around it, but no matter how much I clicked, it would not budge. Its status stayed 'Ready', not 'Immobilized' or anything like that. If it's stuck, I wish the game would say so. I left it there for several turns to see if it might become mobile, but nothing.

Any ideas?
Reply With Quote
  #2  
Old June 13th, 2011, 05:54 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,897 Times in 1,235 Posts
Mobhack is on a distinguished road
Default Re: Run Aground?

Quote:
Originally Posted by mkr8683 View Post
I've been playing with 'naval' units and noticed something interesting. I modded a tank into a ship, with 0 land MPs and 4 water MPs. I apparently got it too close to shore in a -1 water hex, and it got stuck. I even bailed the crew out, had them walk ashore, then come back and re-board the ship. However the ship itself was still unable to move. It could still fire its guns, and showed several clear hexes around it, but no matter how much I clicked, it would not budge. Its status stayed 'Ready', not 'Immobilized' or anything like that. If it's stuck, I wish the game would say so. I left it there for several turns to see if it might become mobile, but nothing.

Any ideas?
"Modded a tank into a ship" is probably your problem - I bet you did not change the move class to 7 "ship", or the unit class into one of the ship/Landing craft types (where move class 0 "default" would do).

Therefore - borked unit data, and so undetermined things may happen.

Andy

PS - entering too shallow water may well ground ships (not hovercraft). Vehicles can go into shallow waters too, but at the risk of sticking.
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
  #3  
Old June 13th, 2011, 04:26 PM
mkr8683's Avatar

mkr8683 mkr8683 is offline
Sergeant
 
Join Date: Dec 2007
Posts: 239
Thanks: 160
Thanked 82 Times in 51 Posts
mkr8683 is on a distinguished road
Default Re: Run Aground?

Hi Andy -

I used a tank on purpose. This phenomenon is not really a problem, I just wanted clarification.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.