.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 2nd, 2002, 08:25 PM

gwichman gwichman is offline
Private
 
Join Date: Nov 2001
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
gwichman is on a distinguished road
Default Message sending bug

Well I definetly have a bug i'm getting regularly in SEIV though its not clear to me what to do about it. Makes it really difficult to play.

In a MP game i'm playing, my empire can't send Messages to either of my two partners, but they can send me Messages. For the past two weeks now, both of them have been trying to gift me technology every other day. Each time i get the message and click "accept" and return my msg. But then nothing happens. No tech is ever gifted.

So this Last turn i tried something different. I initiated a "trade" instead of them initiating the gifts. Neither of my trades to either of them were received. It's like Messages are only going one way. Both of them can talk to one another just fine. There is a 4th party also having difficulty trading.

Someone suggested i send a save game to the creaters to help the squish the bug but i really dont know what save game to send. Do i run a turn where i create a msg and send that to them? Or the following day when the message doesn't go through, send them the results turn?

Am i the only one having this problem? Makes the game really hard to play. It's no wonder other empires are ignoring me. They never get my Messages!
Reply With Quote
  #2  
Old January 2nd, 2002, 09:01 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Message sending bug

Hmmm, I have heard of people having intermittant problems with this, but never with it happening consistantly like you seem to be describing. None of your Messages ever get through?

Malfador would need the .gam file and your empire password and the game master password. I don't know whether or not your .plr file would be useful to them. It wouldn't hurt to send it along too.

Is this a PBW game? If so which game and what empire are you? I'd like to take a peek at it too. I don't have the access that Malfador does to the base code, but I can help make sure it's not some weird thing like your .plr file is being ignored for some reason.

Geoschmo
PBW Admin Team
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3  
Old January 2nd, 2002, 09:16 PM

gwichman gwichman is offline
Private
 
Join Date: Nov 2001
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
gwichman is on a distinguished road
Default Re: Message sending bug

Yes its "TheBigOne" and my empire is "Melnibone" (player Yrrkoon).

My ships and everything else work fine. Just the Messages don't.

And it wasn't always a problem. Early on, one of the two partners i mentioned above I traded with regularly without a problem. A few weeks ago (2-3?) i noticed msgs started dissappearing. As time has progressed, I notice it seems to be only in one direction as I noted below. Also another player in the same game is having the exact same problem. Occasionally a message does seem to go through for him but it typically takes many many attempts.
Reply With Quote
  #4  
Old January 2nd, 2002, 10:33 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Message sending bug

quote:
Someone suggested i send a save game to the creaters to help the squish the bug but i really dont know what save game to send. Do i run a turn where i create a msg and send that to them? Or the following day when the message doesn't go through, send them the results turn?
I'd suggest sending the .gam file from before you send the message, the .plr file in which you send the message, and the .gam file after the message should have been received.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #5  
Old January 3rd, 2002, 12:35 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Message sending bug

Gwichman,

Ok, I can confirm the symtoms sort of, although I cannot determine the cause for sure. I cannot decode the .plr file to determine what SE4 thinks you are clicking on or typing. All I can do is process the turns offline using your .plr file and when I do this your allies do not receive any message from you. So whatever the problem is it's reproducable to a point. It's not a glitch of the host processing or anything PBW is doing to the game. (As I suspected, but I wanted to confirm it)

What I cannot confirm though is that it's not some type of misclick on your part. Don't take this as any kind of criticism, I am merely going through all the possibilities here. I have played in a lot of games, and I can tell you that it's a very easy thing to misclick. Especially in the empire message screen because you get very little in the way of feedback if you click something incorrectly.

The "Send Message" button is right on top of the "Cancel" button, and you get no "are you sure?" prompt when you hit cancel. I have done it more than once myself. The only thing I could suggest there is to go back to the empires screen after replying to or sending a message. If you clicked "Cancel" it will still say "Gift offered" or something like that. If you click on "Send Message" that changes to "Message Sent".

When I run the turns in question controlling your empire and accepting the gift, the other empire receives a message. That's not confirmation that you misclicked, just confirming that it is possible for you to send a message to them. It could still be some kind of bug that's happening at your end and messing up the .plr file. Again, I'm just trying to cover all the possibilities.

Since it is happening so frequently to you, I would suggest running a few more turns, very carefully making sure you click on "Send Message" and not "Cancel", and double check that it changes to "Message Sent" when you do. If the problem continues, send a game file and the .plr files to Malfador to have them look at it. They may be able to decode your .plr file in some way.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #6  
Old January 3rd, 2002, 01:29 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Message sending bug

i have seen a similar problem in other games, and have heard of others having the same problem. it seems to be related to pathing, or the games ability to determine who is connected to whom. in Smash TV, we got around the problem by opening wormholes directly from one home system to another, and then everyone could recieve Messages again.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.