quote:
Originally posted by Skulky:
I don't have XP but from what i gather you can turn ship movement animation on (too weird otherwise) and set the delay to something in the area of 3 or 4 or 5. This delay is per frame of animation, not per square of movement. play around but you shouldn't go much higher than 10 i should think. one guy tried 5000 by accident, the movement overloaded his computer.
OT--I was wondering what XP is like. Do you guys have any problems... Do any of you have Sonic Forge or Cakewalk Sonar XL or Musicmatch 7.0 basic or pro? Problems with them? Does SE4 act wierd in any way other than the move delay.
EDIT:BTW--the setting is in settings.txt at the bottom or top i forget
[ 04 January 2002: Message edited by: Skulky ]
"... one guy tried 5000 by accident, the movement overloaded his computer..." - that was me
The delay doesn't help. It only works if ship animation is on and the ships move too slow with it set to 0, and minus numbers don't work.
This isn't a big problem, I just needed to get used to having the ships either move real slow, or move super fast. After some experimentation I decided I prefer the fast move.
I don't have any of those software titles you listed except for possibly a pre-installed free copy of Musicmatch 6 Jukebox would be closest.
I have found that everything I was runing on Win ME works on Win XP: SE4, EU2, Redshift 3 (old Quicktime install needed), Operational Art of War - COW, Lotus Smartsuite 97, Microsoft Encarta 97, Britanica 2001.
Nice thing is if a program crashes you can just kill it and XP carries on running. Also the hardware plug and play is good. I plugged in my old printer and that's all I had to do - it installed itself after that.