Is it just me, or has anyone else found that the AI has a really tough time properly using Munitions units. Anything with wheels or tracks tends to be sent into frontline combat. Am I doing something wrong in setting up my scenarios? It seems the only way to get the AI to use munitions units is to literally force it by positioning static units (artillery, AA) next to static munitions units (a dump as opposed to a truck). I would be interested in hearing anyone's thoughts on this issue, and if someone has had success getting an AI-controlled attack chopper to re-arm at an ammo dump or other munitions unit, please let me know!
Thanks in advance for any feedback on this.
Note: I just set up a test scenario forcing a light heli to expend its ammo, and placing it near a couple of ammo dumps. No dice! Without any enemy oppositiion to speak of (unless you call unarmed trucks opposition) the heli expended its full ammo load and just sat there twiddling its thumbs.