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  #1  
Old December 8th, 2018, 08:40 AM

KAreil KAreil is offline
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Default Kursk Campaign command structure

Hi!

I've started the Kursk campaign in my WinSPWW2 v11.0 install and it seems like the command structure is off.

E.g. the Tiger-platoons are not commanded by Tiger-CompanyCommander,...

Is this just in my installation our the same in yours?
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  #2  
Old December 8th, 2018, 09:28 AM
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Default Re: Kursk Campaign command structure

It will be the same for all. IDK why or how this one got that way but you can re-attached the platoons to the D0 command section by clicking on "Show company details" then use the Cross attach platoon feature...select each of the three Tiger platoons E F & G and cross attach them back to D
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  #3  
Old December 16th, 2018, 11:02 AM

KAreil KAreil is offline
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Default Re: Kursk Campaign command structure

Just finished the first mission and the next is the first again... :-(

Thank god I had a save from the last turn after editing the campaign it worked with this save.
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Old December 16th, 2018, 12:27 PM
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Default Re: Kursk Campaign command structure

I will look into this
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Old December 16th, 2018, 12:39 PM
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Default Re: Kursk Campaign command structure

Go to the scenario editor and change all the results to move to the next battle for the first slot to 1......it's now zero


The correction is now in the patch files
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Old December 16th, 2018, 01:37 PM

KAreil KAreil is offline
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Default Re: Kursk Campaign command structure

Yeah, I figured that out myself. Thanks for getting this into the next patch.
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Old December 24th, 2018, 04:27 PM

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Default Re: Kursk Campaign command structure

Someone's idea of a Ground Hog day joke?
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