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April 15th, 2002, 06:44 PM
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Colonel
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Emissive Armour/Fighter Stacking
I have not had the opportunity to try this yet but does anyone know if Gold/1.67 has cured the stacking effect for fighter weaponry?
I was hoping that emissive armour would become more effective if fighter weaponry no longer stacked (would also make some of the high damage, long reload fighter weaponry morer relevant)
Any beta testers know the answer?
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April 15th, 2002, 06:48 PM
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National Security Advisor
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Re: Emissive Armour/Fighter Stacking
I'm pretty sure fighter weapons still all shoot separately for to-hit determination, but their total damage is applied against emissive armor once per fighter group, I believe.
PvK
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November 20th, 2002, 12:58 AM
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Corporal
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Re: Emissive Armour/Fighter Stacking
Quote:
Originally posted by PvK:
I'm pretty sure fighter weapons still all shoot separately for to-hit determination, but their total damage is applied against emissive armor once per fighter group, I believe.
PvK
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Is this still true?
CombatSquirrel
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November 20th, 2002, 01:54 AM
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Shrapnel Fanatic
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Re: Emissive Armour/Fighter Stacking
Yes. As of v1.82, fighter stacks still stack damage.
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November 20th, 2002, 12:43 PM
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Corporal
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Re: Emissive Armour/Fighter Stacking
This fighter stacked damage being applied as one lump sum against the emissive effect has been commented on (and complained about) for years. Is there some explanation or rationalization for why this effect remains?
I mean, of course, apart from the fact that MM isn't a hapless slave to my frivilous demands that is...
Does it serve some little understood function, or simulate some effect that I can't fathom?
CombatSquirrel
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November 21st, 2002, 02:27 AM
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Shrapnel Fanatic
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Re: Emissive Armour/Fighter Stacking
Well, without it stacking, 90% of fighter weapons would be completely useless against EA level 1...
As it is now, fighters can hurt ships, and Emissive armor is still useful in many situations.
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