Re: Problems with TCP/IP games
Is there a way to add/subtract players in a tcp/ip game. I am playing one over a LAN and it works great most of the time. But in reestablishing a ongoing game there is a little grey area. CAn anyone help?
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The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
Clausewitz
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