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  #1  
Old June 29th, 2002, 04:27 AM
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Default Make Friends and Kill Them (New PBW Game)

This is just to let everybody know that I'm starting a new game.
Here is the description:

This will be a high tech game. Let's see who can come up with the best designs. No duplicate shipsets, it can get confusing. I'm thinking about creating a map using Fyron's new map mod but like everything else it's open to discussion.

Starting resources: 100000
Starting planets: 10
Home planet value: Good
Score display: Open for discussion
Technology level: High
Racial points: 5000
Quadrant type: ?
Quadrant size: Medium or Large
Event frequency: None, this is about players not luck!
Event severity:
Technology cost: Moot
Victory conditions: Last man standing
Maximum units: Max
Maximum ships: Max
Computer players: None
Computer difficulty: Moot
Computer player bonus: Moot
Neutral empires: No
Other game settings: I'm thinking about no intel but we can talk about it.

Anyone interested just slide over to PBW and join!

Nodachi
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Old June 29th, 2002, 07:24 AM
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Default Re: Make Friends and Kill Them (New PBW Game)

I really like your game setup, but the turn duration of 28hrs is a bit demanding. In most cases I can do at least one turn a day, but on the rare occasions that i'm away for the day, I don't want the AI going and messing everything up. I would prefer 48 hr turns and/or pausing the game when a player Posts that they will be away for a reasonable amount of time. I also vote no intel.
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Old June 29th, 2002, 08:06 AM
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Default Re: Make Friends and Kill Them (New PBW Game)

I'm extremely flexible. I'm an old-style GM who runs the game for the enjoyment of my players. I'd like to go with 28 hour turns but if most the players want longer I'll bow to that wish. As for the AI messing up an empire, that's why I'm going with the TDM. Most games seem to lose and gain players along the way, so I figured go with the best AI availible.

Nodachi
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Old June 29th, 2002, 10:17 PM
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Default Re: Make Friends and Kill Them (New PBW Game)

*bump*
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Old June 30th, 2002, 12:23 AM
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Default Re: Make Friends and Kill Them (New PBW Game)

48 hours is OK but I would hope we could get together one weekend and really get some turns done.
I am curious about Intel is it overwhelming or just another way to fight? I have been in a game were you have intel and in one game it was an even game in another they were overwhelming. Which is it?
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Old June 30th, 2002, 07:31 AM
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Default Re: Make Friends and Kill Them (New PBW Game)

I don't think intel is all that overwhelming but I would imagine it depends on how it is used and on how much you build it up. I'm using it in a game right now as a way to harrass an opponent that my military can't even scratch.
Like I said in the description I'm considering making this game no intel. That would give you more points to spend somewhere else and take away the need for you to maintain another infrastructure.

Nodachi
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