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August 4th, 2002, 09:47 PM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
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Bug report, v1.67
It's probably just been overlooked. Enemy drones don't show up in the Enemy Units tab on the Ship Design window. At least not in MY single player, v1.67 games.
[ August 04, 2002, 20:47: Message edited by: dumbluck ]
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August 4th, 2002, 09:53 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Bug report, v1.67
They show up in my multi-player PBW games...
It does generally take a turn before they show up though, I think.
PvK
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August 4th, 2002, 09:54 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Bug report, v1.67
Neither are satellites. At least not if you "learn" designs at warp point battle.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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August 4th, 2002, 10:21 PM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
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Re: Bug report, v1.67
Nope. 3 turns after engaging them in combat with my PD picket ships, I still don't see them in the list.
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August 5th, 2002, 01:36 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Bug report, v1.67
Do you have the design list set to "hide obsolete"?
I definitely see the drones I've met in my 1.67 PBW games.
PvK
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August 5th, 2002, 03:37 PM
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General
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Join Date: Jul 2001
Location: Canada
Posts: 4,603
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Re: Bug report, v1.67
Colony ships lose orders after they load cargo
__________________
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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