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August 10th, 2002, 06:32 PM
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Sergeant
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fleets not attacking colony ships
I have a three different fleets parked on one side of a warp point. On the side I have another fleet and two battlestations. My fleets on the front side of the warp point are allowing colony ships to pass through, where they are destroyed by the other fleet and battlestations. I have gone through the strategies for every ship in the fleet on the front side and I cannot figure out why they keep letting the colony ship through. Any ideas?
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Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
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August 10th, 2002, 07:31 PM
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Captain
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Re: fleets not attacking colony ships
If the fleet is cloaked the ships will get through, or if part of your strategy is "don't fire on colony ships" then they will get through. Other than that, dunno.
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The old that is strong does not wither,
Deep roots are not reached by the frost.
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August 10th, 2002, 07:50 PM
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General
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Re: fleets not attacking colony ships
"Don't fire on ships with no weapons" is another possibility.
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Cap'n Q
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August 10th, 2002, 08:07 PM
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Sergeant
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Re: fleets not attacking colony ships
I have check those possibilities and that does not seem to be the case. However, I do have some ships in those fleets that are set as "Don't get Hurt." I wonder if for some reasons the settings of those ships are overriding the fleet settings.
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Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
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August 11th, 2002, 02:45 AM
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Sergeant
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Re: fleets not attacking colony ships
All right, I think I figured it out. It just now dawned on me that the fleets guarding the warp point are sitting on the warp point in a nebulae system. Does that make sense to anyone?
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Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
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August 11th, 2002, 02:49 AM
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First Lieutenant
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Re: fleets not attacking colony ships
Yea, It sounds VERY familiar. I have also done this same thing, not realizing that the nebula itself provides cloaking.
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