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August 26th, 2002, 11:54 PM
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Sergeant
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Join Date: May 2001
Location: Great Falls, Montana, US
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Milkshap 3D program
Could someone please tell me where I can find the 3D program called "Milkshape"? I heard it was very inexpensive and enough to make 3D models for Space Empires. I can't seem to find it. I had the address before, but can't remember it now.
Any other suggestions for 3D programs would be appreciated too.
Thanks!
__________________
Gryphin-
I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?
Atrocities-
Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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August 27th, 2002, 12:14 AM
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Private
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Join Date: Aug 2002
Location: California
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Re: Milkshap 3D program
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August 27th, 2002, 02:50 AM
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Second Lieutenant
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Join Date: Jun 2002
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Re: Milkshap 3D program
Whilst on the subject of apps to do SE ship models - anyone know anything about some ST game ships saved with the extension 'mod'.
Hence: shipname.mod
TIA 
__________________
 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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August 27th, 2002, 05:45 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Milkshap 3D program
I think maybe the ships in Homeworld might have .mod endings...although I'm just guessing.
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August 27th, 2002, 07:41 AM
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Second Lieutenant
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Re: Milkshap 3D program
Be that as it may - what editor is capable of working with those files?
__________________
 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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August 28th, 2002, 01:26 AM
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Second Lieutenant
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Join Date: Mar 2001
Location: Elk River, MN, USA
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Re: Milkshap 3D program
There is a program by the name SCME (can't remember what it stands for) that can be used to open the xxxx.mod files used by star fleet battles. I think the easiest way to find it would be to search the SFB forums. SCME extracts the file into either a 3ds or dxf format (can't remember for sure) so that you can work with it in a 3d graphics program. I thought you still needed to convert the file into another format before you can open it with milkshape, as an alternative you can also convert those files to either POV-ray, or Moray which are also cheep 3d programs.
I just checked and I still have SCMEv0.7 on my computer here at work; if you can't find it let me know and I can email it to you.
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