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  #1  
Old September 12th, 2002, 05:05 PM
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Default Space Empires 2 and warp point defense

Someone mentioned SE2 in the rebate thread, and that reminded me that the AI had some good tactics back then that seem to be missing now. Specifically, the AI used to defend warp points (the neutral AI's were especially good at this). I remember warping into a new system and finding dozens of dreadnoughts waiting to rip my little ships to shreds... whatever happened to that tactic? The AI almost never defends warppoints anymore, except occasionally with mines (and not always very many of those).

Or do the TDM races do a better job of this?
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Old September 12th, 2002, 06:02 PM

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Default Re: Space Empires 2 and warp point defense

I've seen the AI use both mines and satellites on warp points, with some TDM races using close to 100 of each.
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Old September 12th, 2002, 06:23 PM
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Default Re: Space Empires 2 and warp point defense

I too have seen TDM races really whop mines and sats on warp points, but what they dont do is station fleets over them or build bases on them like players do.

Is there anyway this could be changed?
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Old September 12th, 2002, 07:18 PM
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Default Re: Space Empires 2 and warp point defense

Yeah, I remember that too.

Mines are effective early game but just a nuisance later on. I'd really like to see the AI's do a better jobe of warphole defense as well.

Then again, the reason I play against humans so oftern is that really good AI's are hard to come by.

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Old September 12th, 2002, 09:03 PM

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Default Re: Space Empires 2 and warp point defense

Mines can become effective again if you raise the numbers high enough.

(360 in my current games. 200 for satellites.)

(And AIs like the Pyrochettes do build up some very nasty minefields...)
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Old September 12th, 2002, 09:22 PM
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Default Re: Space Empires 2 and warp point defense

Ugh. Their annoying enough.

Good point though.
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