.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 7th, 2002, 07:04 AM

Verigen Verigen is offline
Private
 
Join Date: Oct 2001
Location: Rockford, Illinois, USA
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
Verigen is on a distinguished road
Default What files in mod folder?

I've been playing SE for eons but I'm relitively new to modding. I need to know what files need to go into the mod folder if anyone cares to help. Thanks in advance!
Reply With Quote
  #2  
Old October 7th, 2002, 07:12 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: What files in mod folder?

All the files that are found in the normal SE4 data directory must be present in [Your Mod Folder] / Data directory.

Happy Modding!

Other files can be added as needed, i.e., a new planet image would be placed in [Your Mod Folder] / Pictures / Planets.

[ October 07, 2002, 06:14: Message edited by: Captain Kwok ]
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #3  
Old October 7th, 2002, 07:15 AM

Verigen Verigen is offline
Private
 
Join Date: Oct 2001
Location: Rockford, Illinois, USA
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
Verigen is on a distinguished road
Default Re: What files in mod folder?

so will the game go to the original files for anything other than the data folder if it doesn't find it in the mod directory?
Reply With Quote
  #4  
Old October 7th, 2002, 07:21 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: What files in mod folder?

Quote:
Originally posted by Tileus:
so will the game go to the original files for anything other than the data folder if it doesn't find it in the mod directory?
Correcto.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #5  
Old October 7th, 2002, 07:23 AM

Verigen Verigen is offline
Private
 
Join Date: Oct 2001
Location: Rockford, Illinois, USA
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
Verigen is on a distinguished road
Default Re: What files in mod folder?

One Last question. Is there any way to eliminate maintanance costs completely as perhapse a racial trait?
Reply With Quote
  #6  
Old October 7th, 2002, 07:29 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: What files in mod folder?

Modified Maintenance Cost
Value1 = Percentage of normal maintenance (10% = 110% of normal, -10% = 90% or normal)
Value2 =

Try using this ability in RacialTraits.txt and set it to 25% which is equal to the default maintenance value in Settings.txt...I've never tried it, but it might work.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:54 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.