.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 30th, 2002, 11:01 PM
userx's Avatar

userx userx is offline
Corporal
 
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
userx is on a distinguished road
Default Propulsion: Strategic and Combat Movement Help?

Being that Combat Movement is /2 of Strategic Movement, has anyone ever figured out a way to change this?

For example, have a ship with a strategic movement of 12 and a combat movement of 2?

I've tried everything I can think of with no luck.

Any ideas would be very helpful.
Reply With Quote
  #2  
Old December 30th, 2002, 11:34 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Propulsion: Strategic and Combat Movement Help?

afterburners have a combat movement ability, can you give engines with a high speed negative combat movement?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #3  
Old December 30th, 2002, 11:57 PM
userx's Avatar

userx userx is offline
Corporal
 
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
userx is on a distinguished road
Default Re: Propulsion: Strategic and Combat Movement Help?

I've tried giving negative "Combat Movement" to components but it does not seems to work.
Reply With Quote
  #4  
Old July 2nd, 2003, 03:20 AM

openair openair is offline
Private
 
Join Date: May 2003
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
openair is on a distinguished road
Default Re: Propulsion: Strategic and Combat Movement Help?

sorry to drag this up it's kinda old:

but, anyone ever figure out if its possible?

ive been mucking around and doing some searchs, and i can't find anyway to do it...

[ July 02, 2003, 02:20: Message edited by: openair ]
Reply With Quote
  #5  
Old July 2nd, 2003, 03:29 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Propulsion: Strategic and Combat Movement Help?

Can't be done as it stands..SE4 has certain hardcoded limits. This is one.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #6  
Old July 2nd, 2003, 03:34 AM

openair openair is offline
Private
 
Join Date: May 2003
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
openair is on a distinguished road
Default Re: Propulsion: Strategic and Combat Movement Help?

boo, was begining to think so...

[ July 02, 2003, 02:47: Message edited by: openair ]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.