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May 13th, 2003, 05:10 PM
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Lieutenant Colonel
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Join Date: Apr 2003
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Ai ministers problems
I have problem understanding how the ministers thinks. Whats more is that I'm under the impression that the AI, which by definition, use ministers, is not suffering from the problem.
The problem :
I like to let the AI automate mundane tasks, as mine laying, and pop transport.
What is wrong is that it seems that all the ships for a given task converge to the same location. For example if you switch to minister control 4 pop transport at your HW, they will all head toward a single planet, and you will more often than not get a message that you (the minister) cant unload all this pop to the planet.
Another problem is that the AI send ships without regard for supply usage, and even if there is refuel planets along the way, he wont use them.
So I'm a bit clueless, and annoyed. As of now if I use ministers, they will totally ruin what they do. I can accept they play bad, but not so much that they are completely worthless.
Your experience with ministers???
[ May 13, 2003, 16:10: Message edited by: Pocus ]
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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May 13th, 2003, 05:14 PM
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Lieutenant General
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Re: Ai ministers problems
Yeap, this is exactly how AI plays
No wonder it needs a hefty bonus !
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May 13th, 2003, 05:22 PM
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Colonel
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Re: Ai ministers problems
I, for one, don't use them. These is no detail of empire management too minute for my imperial attention.
For mine laying and population transport, I tend to queue up a long, long list of orders: get pop, go refuel, go refuel, drop pop, go refuel, go refuel, get pop... and so on. With this method, at least in unmodded games, it is nice to use smaller population transports since you cannot order partial loads or drops.
Quote:
Originally posted by oleg:
Yeap, this is exactly how AI plays
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The AI doesn't use Resupply?
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May 13th, 2003, 05:22 PM
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Corporal
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Re: Ai ministers problems
My experience with ministers...
I don't trust them, so I don't use them...'nuf said.
Just my $0.02 
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May 13th, 2003, 05:26 PM
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General
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Re: Ai ministers problems
I'm on the same boat as most of you. I don't use them.
I used them in my first solo game I played and haven't used them since. Once you figure everything out you can control your empire just as easily as you can turn the ministers on. Plus alot better. 
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Canadians. With guns. And a warship. What is this world coming to?
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May 13th, 2003, 05:46 PM
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Private
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Re: Ai ministers problems
How do you que up orders for fleets/ships?
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