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May 21st, 2003, 10:57 PM
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Private
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Join Date: Nov 2002
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Able to set TDM AIs in-game? Or always pre-game?
In order for the TDM races to play by their scripted AIs - do I need to hand set them each before a game (in the race selection screen) or can I start the first turn and then set AIs "on" and they will use their TDM AIs?
Thanks
J
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May 22nd, 2003, 12:16 AM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Able to set TDM AIs in-game? Or always pre-game?
Quote:
Originally posted by hickmanj:
In order for the TDM races to play by their scripted AIs - do I need to hand set them each before a game (in the race selection screen) or can I start the first turn and then set AIs "on" and they will use their TDM AIs?
Thanks
J
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As long as you're using the TDM Mod when you play the game the AIs should be TDM AI no matter if you hand select them or not.
__________________
Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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May 22nd, 2003, 12:17 AM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
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Re: Able to set TDM AIs in-game? Or always pre-game?
Don't know if I understand well the question... The AIs will use their AI files installed on their directory, whatever game turn is running. There is no memory in AI management, only a global situation of colonies and politics.
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May 22nd, 2003, 12:20 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Able to set TDM AIs in-game? Or always pre-game?
The race setup is only determined when the game is begun. But, you can overwrite the AI files for any AI and it will begin acting differently right away in your game. You might have to exit and reload the game for all changes to take effect, but most (such as research options, ship designs) are read dynamically and so will change whenever the game reads the AI files to make decisions.
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May 22nd, 2003, 09:47 AM
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Corporal
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Join Date: May 2003
Location: SF Bay Area, CA
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Re: Able to set TDM AIs in-game? Or always pre-game?
Quote:
Originally posted by hickmanj:
In order for the TDM races to play by their scripted AIs - do I need to hand set them each before a game (in the race selection screen) or can I start the first turn and then set AIs "on" and they will use their TDM AIs?
Thanks
J
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As long as you are the first player in the game then I think it is equivalent to edit the empire during game setup and choose computer controlled OR to start the game, open the options/player menu and set all of them to computer control. If the first player is the computer, then I think it might miss a turn, but I am not sure.
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May 22nd, 2003, 08:10 PM
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First Lieutenant
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Join Date: Dec 2001
Location: SE Pennsylvania
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Re: Able to set TDM AIs in-game? Or always pre-game?
Quote:
If the first player is the computer, then I think it might miss a turn,
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Yes that first 'empire' will lose a turn UNLESS you do the turn for it.
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