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June 7th, 2003, 10:59 PM
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Private
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Reversing Anti-planet spy mission?
In my current game, one of the computer-controlled TDM races sabotaged one of my planets with a successful spy/intelligence mission. I don't remember the exact description, but the message said something about a bomb was successfully exploded in atmosphere which lowered my planet's condition.
The planet condition went from Optimal to Deadly in a single turn. I promptly built a Climate Control facility to try and upgrade the planet condition, but after approximately 20 turns the condition is still Deadly.
Is there a way to reverse the effects of a spy mission like this? Or do I just need to live with it?
For what its worth, as far as I can tell the Deadly condition is having no effect on my planet -- the population isn't going down, the happiness rating is Jubilant, and the planet is happily producing just like it was before the conditions were altered.
Thanks in advance,
Sockum
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June 7th, 2003, 11:23 PM
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General
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Re: Reversing Anti-planet spy mission?
Others may have more info, but from what I understand, planetary conditions are a bit of a wasted effort as far as the game goes. Seems to have very little effect.
As to the facs to help it out...if you read closer, you'll find that it takes a year to make an adjustment. And a small adjustment at that! I never use them.
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June 7th, 2003, 11:42 PM
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Shrapnel Fanatic
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Re: Reversing Anti-planet spy mission?
Planetary conditions are actually quite important. Better conditions give higher rates of growth, which gives more population. More population means more resources and higher production rates.
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June 7th, 2003, 11:51 PM
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Lieutenant Colonel
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Re: Reversing Anti-planet spy mission?
Quote:
Originally posted by Sockum:
The planet condition went from Optimal to Deadly in a single turn. I promptly built a Climate Control facility to try and upgrade the planet condition, but after approximately 20 turns the condition is still Deadly.
Is there a way to reverse the effects of a spy mission like this? Or do I just need to live with it?
Sockum
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With Planet Engineering Tech then Planet Utilization techs 1-3, you will get the Climate Control Facility, this will reverse the effects and improve the planet conditions to 100% (Optimal) over time 
[ June 07, 2003, 22:54: Message edited by: JLS ]
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June 8th, 2003, 12:17 AM
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Re: Reversing Anti-planet spy mission?
I built a Climate Control Facility III (CCF) on the affected planet. I read the CCF description as increasing the planet condition by 3% each turn.
If as Slynky says the CCF only increases the planet condition by 3% per YEAR, then maybe I'll see a change as I continue to play. Although I believe I've had a CCF for at least 2 years, and the planet condition is still Deadly.
In any case, thanks for the replies -- its always nice to know you're not playing in a vacuum!
Sockum
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June 8th, 2003, 12:31 AM
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Re: Reversing Anti-planet spy mission?
Yes, so after 2 years, a CI-3 plant will get you only 6%.
Assuming your planet got knocked down to 0%, and IIRC, the planet modifiers are every 20% or so, it'll take 3 more years to get to harsh conditions.
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However, CI facilities, (and value improvement plants, too) will fully stack.
If you build two or three on the planet, you'll get the improvements 2 or 3 times faster.
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