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July 11th, 2003, 09:40 PM
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Lieutenant Colonel
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Rules-Conduct-Playing to win-and Gamy moves?
Rules-Conduct-Playing to win
Let have a little discussion about game ethics here. If a player makes a “gamy”, but within the posted rules, move, should the Game owner be able to make a post indicating that the play had transgressed with out first contacting the player?
And, should gamy moves be normally allowed?
Situation:
Player takes over an empire knowing that it is way behind and will never be able to win. He knows this and wants to just get a little experience. He kills a few minor plants and then kills a few big fleets that come looking for satisfaction. Two much larger stronger players are at war with him. One declares war the other just takes what he wants with out doing the paper work. So there are two wars. The player makes the second war official by making the declaration. The situation is hopeless and only the kindness of others would keep the empire in the game. The player then surrenders to the player that made the war without the declaration. The intent being to let him have the “joy” of micromanaging the spoils back into productive colonies. Quite a chore in this game. That player objected to the surrender, but only to the game owner, not publicly. It can only be assumed that this player is not playing to win as is his right. But does he have the right to refuse the surrender and roll back the turn? And does the Game master have the right to post that the action was a breach (cheat) without first asking the player that surrendered about it? And if the posted rules of the game did not address the issue, can the rules be altered without the unanimous agreement of all players?
As you can guess, I am the one who made the “gamy” move. The questions are for my information as much as anything. But there is still a matter of a post that implied that I had committed a breach. IMHO that is a serious accusation that should be addressed. This is not a case of a player surrendering to an ally as has been discussed before. The intent was along the lines of “be careful what you ask for (take), because you might get more than you bargained for. And the questions are as above,
1) What are the normal limits on Gamy moves not covered by rule?
2) Can a player refuse surrender as in not play to win?
3) And what are the limits of a game owner’s right as far as posting on the actions of the players.
I had intended to work this out by email, but I can only assume that the lack of a reply to my Last email indicates that the party does not feel that I deserve the respect of a continued discussion.
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Think about it
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July 11th, 2003, 10:15 PM
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National Security Advisor
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Re: Rules-Conduct-Playing to win-and Gamy moves?
Actually the lack of reply means the problem is solved- the recipint of the surrender is gifting me the planets and such. No harm no foul.
Its generally considered bad form to surrender to someone you're not actively fighting, and IIRC he had tried to make peace so that would count (or did in his mind anyway)
New request for SE5, though: surrender really should have a "no" response.
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Phoenix-D
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July 11th, 2003, 10:16 PM
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National Security Advisor
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Re: Rules-Conduct-Playing to win-and Gamy moves?
I don't think there is a way to refuse a surrender, which is a bit annoying. I think the game master should ideally say if there are any restrictions on surrender - otherwise there won't be, strictly speaking. But not everyone is perfect, and game masters can decided that something is unfair or unfun even if they didn't spell it out. I think it comes down to the style of the game master and the tastes of all the players. Different players like and dislike different things.
Issues with surrender have gotten people upset before. The clasic scenario is A declares war on B and starts to win, and then player B surrenders to player C, and player A gets mad. That's the way the game works, and player C can't refuse the surrender. Some people don't think this makes sense, while others think it's fine. It's best if the issue is spelled out in the rules for a PBW game. If they aren't, then generally the game's program defines what the rules are, but can be overridden by the game master.
PvK
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July 11th, 2003, 10:17 PM
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Captain
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Re: Rules-Conduct-Playing to win-and Gamy moves?
Thermo, let me see if I understood this. You were being attacked by two enemies and you surrendered to one of them. The guy you surrendered to doesn't want to allow it. Is that it ?
I would understand it if the other guy protested your surrender, but the one you surrendered TO ? How does your move harm him ? If he doesn't want to micromanage your planets he can just let them rot and he won't be any worse off than if you had surrendered to your other enemy.
So unless this is a 'role-playing' kind of game, I see no reason why he should be upset with you.
On a more general level, 'gamy' moves cannot usually be prevented. They are a flaw in the system, no one should be blamed individually for them (even if they spoil an entire game). The players and the GM should take their lumps, wise up and make new rules for their next games. Rolling back a turn, in any kind of game, will usually cause a LOT more resentment than it cures.
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Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
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July 11th, 2003, 10:28 PM
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Shrapnel Fanatic
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Re: Rules-Conduct-Playing to win-and Gamy moves?
Quote:
Rolling back a turn, in any kind of game, will usually cause a LOT more resentment than it cures.
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That is not true. In fact, the exact opposite is true. Rolling back the turn to undo the wrong actions causes less resentment than allowing them to stand.
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July 11th, 2003, 10:42 PM
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National Security Advisor
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Re: Rules-Conduct-Playing to win-and Gamy moves?
Again it depends on the players. Some players hate to see anything "wrong" happen. Other hate to re-do turns and see events "un-done".
PvK
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