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  #1  
Old July 14th, 2003, 08:36 PM

civ2buf civ2buf is offline
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Default Mining mounts and making resources different

Can a mount be made for say a satellite (my favorite for remote mining) or base or ship that is effective for remote mining components causing them to say triple the amount mined?

I'd like to set up a system where minerals and radioactives are most efficiently acquired by remote mining, while organics are acquired based on the number of suns and they would be impossible to get by remote mining. But I want larger satellites to enable larger scale mining, so it would be neat if the mounts worked.
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Old July 14th, 2003, 08:44 PM
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Default Re: Mining mounts and making resources different

Mounts don't affect the resources mined directly, but you can use them to make the components smaller and thus get more per sattelite.

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Old July 14th, 2003, 08:52 PM

civ2buf civ2buf is offline
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Default Re: Mining mounts and making resources different

Mainly I just wanted some way to make the bigger satellites useful, because I was going to change the size of the remote miner or the satellite so the first satellites fit.

In the normal game, satellite research is too expensive to reach the right size of satellites for remote mining in time to use it.

The neat thing about Alpha Centauri that I'd like to see in SE4, is the crawlers that go everywhere for resources. If satellites were useful for remote mining without tons of research then you could have asteroid only systems that were hotly contested.
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Old July 14th, 2003, 09:01 PM

civ2buf civ2buf is offline
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Default Re: Mining mounts and making resources different

If I made big satellites would they be able to use more than one remote miner of the same type?
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Old July 14th, 2003, 09:23 PM

Taera Taera is offline
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Default Re: Mining mounts and making resources different

civ2buf - what a brilliant idea i must say. This is very possible - you remove any mineral extraction facilities;
you remove organic & rad extraction components;
you add a facility like the Crystalline Solar Plant (whatever) and remove min & rad generation, leave organic only;
rads would be extracted from a planet right?
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Old July 14th, 2003, 10:04 PM
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Default Re: Mining mounts and making resources different

Quote:
Originally posted by civ2buf:
If I made big satellites would they be able to use more than one remote miner of the same type?
I believe the abilities will stack on a single satellite. You can have one sat mining each type of resource, and extras do nothing. I am not sure what happens with different types of mining on a single sat though.
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