.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old July 17th, 2003, 11:33 AM
Ruatha's Avatar

Ruatha Ruatha is offline
Major General
 
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
Ruatha is on a distinguished road
Default Re: overlapping fleets?

Quote:
Originally posted by Joe Cool:
Fyron said:

"It goes in order. It finds all ships that meet A, then of those, what meets B? Then C, then D, and then random if there is more than one ship left to pick from."

So, if I have A = unarmed and B = armed then I will never fire on an armed ship, right?

Any way to have my fleets go after e.g., unarmed ships first, then armed?

And, while I'm at it, how does "damage percent" work? Just keep pummeling until you do X% then quit? Does "Damage targets until weapons are gone work as advertised? When do people use it?

Thanks,
Joe
No it takes all A, so it goes through all A's if you have A=Unarmed, B=Unarmed, it will go through all armed ships checking if any of the are unarmed, as they are not it will check C and D and then it will pick everyone off that conforms to atleast A (and those that are A,C,D positive first, so it will pick of all armed ships first and if you haven't told it otherwise it will then go on to destroy the rest after that. (After all A then all B, then all C, all D and then the rest, right?)
You can check the boxes of not allowed targets, otherwise it will try to take out everything (exceptions, boarding, capturing etc)

If I'm right damage percent means that it should fire on a ship until it reaches this damage percentage and then look for a new target, when every target has reached the damage percantege it starts over again and finishes them off, confirmation anyone?

[ July 17, 2003, 10:36: Message edited by: Ruatha ]
Reply With Quote
  #12  
Old July 17th, 2003, 12:47 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: overlapping fleets?

Once I built several fleets that, along with attack ships, also had a planet destroying ship. The AI fleets seemed to me to be targeting the planet killer with a little more than I expected, but it did have a weapon, so I really don't know.
Reply With Quote
  #13  
Old July 20th, 2003, 02:54 AM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Re: overlapping fleets?

Quote:
Originally posted by Imperator Fyron:
Strongest means one of two things (nothing to do with resource cost):
Has the most hit points
or
Can do the most damage (possibly with to hit chances factored in)

I believe it is the second one.

quote:
G) We are allowed a selection of four of the above. What Algorithym does the computer use in selecting its target? For example, let’s say I select A, B, C, D in that order. Does it assign 40% to A, 30% to B, 20% to C and 10% to D with the enemy ship which has the greatest percentage is the selected target? Or is some other algorithym at work?
It goes in order. It finds all ships that meet A, then of those, what meets B? Then C, then D, and then random if there is more than one ship left to pick from.
I don't think the Last paragraph is an accurate discription of the way it works either.

I have just finished a turn where a planet of mine was attacked. We have just started a war and my opponents ships were never engaged in a war with anybody.

MY Weapon Platform's strategy was Optimal Firing Range with the Targeting Priority Order being:
1) Has Weapons
2) Most Damaged
3) Strongest
4) Nearest

The Weapon Platforms choose a ship which was 7 combat sectors away. Yet there was an identical ship only 6 sectors away.

So, something else must be operating here.

EDIT: A bunch of ships would meet criteria 1), all 2), some 3) and a couple 4)

RE-EDIT: I should mention that the range of the WP's was 8 and as it's first target, it did select a stronger ship (one of it's weapons was a higher level, but otherwise identical to the second target attacked) at range 8. The second target was as discribed above.

[ July 20, 2003, 02:19: Message edited by: tbontob ]
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.