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July 16th, 2003, 05:57 PM
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General
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PBW : BETA TEST Highliner Mod
PBW GAME : Highliner Mod Shakedown
General Woundwort has 4 open slots left for the Highliner Mod beta test.
General Woundwort is looking at starting the beta test next week on Thursday.
If you have some time to beta test a mod to alpha release please take the time out to join the game.
As it is a beta test all empires will be worked out ahead of time for testing all aspects of the mod.
This thread will be used by the beta testers to post highlights of the beta test for the shrapnel community to read.
I look forward to helping General Woundwort and to help the Highliner Mod turn productive.
Please join and help this worthy cause
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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July 17th, 2003, 04:48 AM
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Captain
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Re: PBW : BETA TEST Highliner Mod
As this Mod concept sounded very interesting to me, I will join in the test.
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Deep roots are not reached by the frost.
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July 17th, 2003, 06:20 PM
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Colonel
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Re: PBW : BETA TEST Highliner Mod
Is this mod with or without an AI? I have it and at this time forget what happened when I tryed to run it, I just might be interested in helping out also 
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Kill em all let God sort em out
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July 17th, 2003, 06:38 PM
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Lieutenant Colonel
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Re: PBW : BETA TEST Highliner Mod
Quote:
Originally posted by mottlee:
Is this mod with or without an AI? I have it and at this time forget what happened when I tryed to run it, I just might be interested in helping out also
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It has an AI, pretty functional in 1.4 if you run it at the high end of AI bonus in the game set-up. I was hoping for an all-human PBW game (except for neutrals) to see what bugs and loopholes ingenius human minds could find in the gameplay. 
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July 17th, 2003, 08:14 PM
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Re: PBW : BETA TEST Highliner Mod
Cool Mottlee !!!!
I am looking at it from a balance perspective.... which is what will happen with combat.... 
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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July 17th, 2003, 08:21 PM
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Colonel
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Re: PBW : BETA TEST Highliner Mod
I'll bite! in 3 PBW now what time line will it be??
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Kill em all let God sort em out
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July 17th, 2003, 08:27 PM
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General
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Re: PBW : BETA TEST Highliner Mod
well this is not a normal pbw game... as we will be talking... and setting stuff up to see if it works.... as it says it will and the balance of it all
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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July 17th, 2003, 10:48 PM
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Colonel
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Re: PBW : BETA TEST Highliner Mod
I have a problem...1 I ran Zip file to install mod now I can not run and Non mod game 2, there is no folder listed as Highliner, I do have one called "Extra Images" and this runs no error Do I need to re D/L mod? reinstall SE4 ?  I now can not run 2 PBW games i have
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Kill em all let God sort em out
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July 17th, 2003, 11:11 PM
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Lieutenant Colonel
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Re: PBW : BETA TEST Highliner Mod
Quote:
Originally posted by mottlee:
I have a problem...1 I ran Zip file to install mod now I can not run and Non mod game 2, there is no folder listed as Highliner, I do have one called "Extra Images" and this runs no error Do I need to re D/L mod? reinstall SE4 ? I now can not run 2 PBW games i have
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Do you remember where and when you got the zip from? There were several prior reiterations of the mod that, unfortunately, were not "mod-folder standard" friendly.
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July 17th, 2003, 11:28 PM
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Colonel
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Re: PBW : BETA TEST Highliner Mod
No I do not....I have just finished reinstalling SE and D/L patch...now to install it and see, will look and re D/l Highliner Mod also but first this, Thanks
SE now running...now to find mod
Had wrong Ver and not the other mod have both now
[ July 17, 2003, 22:59: Message edited by: mottlee ]
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