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				March 26th, 2004, 07:18 PM
			
			
			
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				 Re: "Physical Strength" racial trait 
 Actually most players do not protect their colonyships with any special means and anybody can steal them. Losing couple of colonyships marks very little in player economy. However, stealing colonyships is good way to make enemies and warships are most definately protected with self destruct device or security station or both. Or at least this is my experience on PBW.    [ March 26, 2004, 17:19: Message edited by: Karibu ]
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				March 26th, 2004, 09:12 PM
			
			
			
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				 Re: "Physical Strength" racial trait 
 
	Setting Colony ships to Ram is a good way to keep them from being boarded (with Simu movement).  It will at least keep the tech out of others hands.Quote: 
	
		| Originally posted by spoon: Most good players won't leave themselves in a situation where you will be able to steal colony ships from them.
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 In Tactical combat mode I have have had one of my colony ships fight and take out a FF and a DD in the same battle.  Pretty good for an unarmed ship.  Just shows the difference between Tactical battles and Strategic.
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				March 26th, 2004, 09:35 PM
			
			
			
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				 Re: "Physical Strength" racial trait 
 You mean colonyship against frigate and dreadnought? Impressive. How in earth you managed to take them with one colonyship? Btw. tactic of RAM for colonyships is a good idea.
 [ March 26, 2004, 19:36: Message edited by: Karibu ]
 
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				March 26th, 2004, 09:55 PM
			
			
			
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				 Re: "Physical Strength" racial trait 
 
	Yes, ram is definetly better then the default of run away and sit in the corner till boarded.Quote: 
	
		| Originally posted by Parasite: Setting Colony ships to Ram is a good way to keep them from being boarded (with Simu movement).  It will at least keep the tech out of others hands.
 
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 You are aware I am sure that setting your colony ship to ram is not a fool proof method of avoiding capture. It only works if your ship gets to hit him before he Boards you. With ships of roughly equal speed this will happen approximatly half the time. Less often if your enemy has a speed advantage. So technically it will "at least" make no difference.
  With luck it will keep the tech out of their hands though. At best your ship might even manage to survive, though heavily damaged. 
 [ March 26, 2004, 19:59: Message edited by: geoschmo ]
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				March 26th, 2004, 10:28 PM
			
			
			
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				 Re: "Physical Strength" racial trait 
 
	Even then, it's free points, just not as many!Quote: 
	
		| Originally posted by spoon: 
 quote:Originally posted by PvK:
 ... unless you're playing PvK Balance mod ...
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	Bah!Quote: 
	
		| Originally posted by Atrocities: They be free points.  Nuff said.
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 PvK
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				March 27th, 2004, 02:58 AM
			
			
			
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				 Re: "Physical Strength" racial trait 
 
	Yeah, how did you do that?  Were those enemy ships damaged to begin with?Quote: 
	
		| Originally posted by Karibu: You mean colonyship against frigate and dreadnought? Impressive. How in earth you managed to take them with one colonyship? Btw. tactic of RAM for colonyships is a good idea.
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				March 27th, 2004, 05:43 AM
			
			
			
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				 Re: "Physical Strength" racial trait 
 DD = destroyer.      
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				March 27th, 2004, 05:48 AM
			
			
			
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				 Re: "Physical Strength" racial trait 
 Well, if there was a level 3 cobalt warhead on the colony ship, it could do some pretty good damage to a dreadnought. 
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