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March 9th, 2002, 09:21 PM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: Space Empires IV: AI Races/Ship Sets
1015700158.zip
Here is the latest Version of Taera racestyle.
Info and comments in this thread:
http://www.shrapnelgames.com/cgi-bin...&f=23&t=004836
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Let the game begin!
Green bug from outa space!
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March 11th, 2002, 04:39 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: Space Empires IV: AI Races/Ship Sets
1015814312.zip
This is a quick-fix for Sergetti (from TDM Modpack) gold vesion 2.10. All you need to do is download this file and unzip it in your SE4 Gold folder (make sure that you have "Use folder names" selected if you are using WinZip).
The file contains only 1 file that will fix the error, so it is very small download.
[ 11 March 2002: Message edited by: Daynarr ]
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March 16th, 2002, 02:42 AM
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Sergeant
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Join Date: Jan 2002
Location: Fredericksburg, VA, USA
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Re: Space Empires IV: AI Races/Ship Sets
Gold verison of the Slaanesh.
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Emperor's Child
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March 16th, 2002, 11:25 PM
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Private
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Join Date: Mar 2002
Location: UK
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Re: Space Empires IV: AI Races/Ship Sets
Thanks for the great ST mods, but im wary of using them incase you never got permission from Microprose to use them in any way.
But never the less its great mods for a great game thank you
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DABhand is here ^^^^
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March 17th, 2002, 11:14 PM
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Private
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Join Date: Dec 2001
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Re: Space Empires IV: AI Races/Ship Sets
1016399440.zip
Here is my second race style... The Hedres.
My first try can be found here http://universalshipyards.tripod.com/ the Panije.
Maybe I'll upload it here in a bit.
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March 25th, 2002, 01:47 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Space Empires IV: AI Races/Ship Sets
Hampsterattii raceastyle. Just a fun one I did over the week-end. Uses a very slightly modified EEE AI from the TDM-mod pak. Very much a work-in-progress but I thought i would go ahead and throw this one out for grins. Compatible only with SEIV Gold.
My thanks to Ms. Kitty from the CM:BO forums for permission to use the hampster pics Last year.
The ships are all original though the Phong did provide a rough template for some of the ships.
I make no warranty that this set will work for you but I hope it does.
Without anymore BS from me:
1017013608.zip
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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March 29th, 2002, 07:03 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
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Re: Space Empires IV: AI Races/Ship Sets
The first official release of the cylons
please read the readme file for more info.
ReadMe.txt
Cylons.ZIP
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March 30th, 2002, 02:27 AM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
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Re: Space Empires IV: AI Races/Ship Sets
Here is the latest Cylons.
Corrected a typo in the speech file and
reworked a couple of things to make the first 20 turns more productive for the race.
Cylons.ZIP
Readme.txt
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March 31st, 2002, 04:47 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
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Re: Space Empires IV: AI Races/Ship Sets
Once again, I have maded a few changes.
Here is my latest update.
Cylons3.zip
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April 1st, 2002, 02:31 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Space Empires IV: AI Races/Ship Sets
AI_general files for use in Proportions 2.0 mod, 2000 points start
1017577804.zip
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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