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January 5th, 2005, 07:04 PM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Server Maintenance
Nasty ...
In Dom2 as in real life: don't mess with others more powerful than you.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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January 6th, 2005, 06:22 PM
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Re: Server Maintenance
Turns out I shall be fine.!!!
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January 7th, 2005, 02:15 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Server Maintenance
Ok we are now officially back on 24h quickhost...
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January 7th, 2005, 05:17 PM
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Corporal
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Join Date: Aug 2004
Posts: 86
Thanks: 0
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Re: Server Maintenance
24h is a bit short... can we move to 48h?
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January 7th, 2005, 05:53 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Server Maintenance
48h for both this and the Faerun game works much better for me. I will be on vacation for the next two weeks and will find internet access when I can. Aa 2 day host schedule will mean I am less likely to stale some moves.
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January 8th, 2005, 04:50 AM
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First Lieutenant
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Join Date: May 2004
Posts: 654
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Server Maintenance
OK we will go to 48h. I will see what the sentiment is for moving Faeruntest to a more relaxed schedule as well...
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January 8th, 2005, 06:32 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Server Maintenance
Turn 8 up, now set to 48h qh.
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January 10th, 2005, 10:35 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Server Maintenance
If anyone is interested in death-gems, I'll trade them 1-on-1 for most other gems. If interested, send a proposition to: The Main Lizard, The Swamps, C'TIS
__________________
There are three kinds of people: Those who can count and those who can not.
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January 10th, 2005, 03:06 PM
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Corporal
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Join Date: Nov 2004
Location: Swe
Posts: 85
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament III (modded) - Recruiting Now!
Turn 9.
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January 12th, 2005, 12:01 PM
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Corporal
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Join Date: Nov 2004
Location: Swe
Posts: 85
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Fools Lament III (modded) - Recruiting Now!
New turn.
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