Quote:
silhouette said:
Aren't there situations where any of you prefer vine men to ogres? I know the HP is a big difference, but it seems like the smaller size (more per square) could be a crucial advantage. Like when facing a thug with really high defence, having more hands attacking in a round, or a low prot opponent where more low HP attacks would be better, or defensively when facing a SC with a huge attack that will kill either an ogre or man in 1 mash, so having more targets takes more time to get through? Does nobody ever use vine men at all after ogres are available, except due to lack of able casters?
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I used to use vine men, until I noticed their abysmal performance in the combat sim, and I examined ogres more closely. Their stats are just way better, especially attack. 8 attack versus 12 attack makes it hard for vine men to hit anything. A much higher attack and much higher strength together are a very potent combination for roughly the same price. Even though small size does offset the attack disadvantage, it makes vine men vulnerable to trample and area effect spells, and overall I think it's more of a weakness than a strength. The fact that they are more numerous but weaker means more commanders are needed to lead them. And quite simply, vine creatures are often wanted just as meat shields, and ogres get you way more HP per gem than vine men, cover more area per gem than vine men, and thus are more useful in this capacity.
I don't summon vine men anymore, even before I have researched ogres.