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				July 12th, 2005, 03:24 AM
			
			
			
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 Private |  | 
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				 What sacred advantages do you get for magic levels 
 I was told 9 water magic gives sacred units quickness if blessed... but I don't see it listed!
 Where can I get a list of all the effects of blessing with the corresponding pretender magic levels required?
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				July 12th, 2005, 04:03 AM
			
			
			
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 Lieutenant General |  | 
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				 Re: What sacred advantages do you get for magic le 
 
	Quote: 
	
		| Slen said: I was told 9 water magic gives sacred units quickness if blessed... but I don't see it listed!
 
 Where can I get a list of all the effects of blessing with the corresponding pretender magic levels required?
 
 |  I believe it is in the manual. |  
	
		
	
	
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				July 12th, 2005, 06:10 AM
			
			
			
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				 Re: What sacred advantages do you get for magic le 
 No, its not in manual(i am quite sure). |  
	
		
	
	
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				July 12th, 2005, 07:06 AM
			
			
			
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				 Re: What sacred advantages do you get for magic le 
 DominionsII Handbook Table 1, Row 7 lists the Water 9 Blees explicitely. The Table is printed just before Section 2.1.4., at least in my book. Cheers. |  
	
		
	
	
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				July 12th, 2005, 09:22 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: What sacred advantages do you get for magic le 
 It's in my manual too. Page 5. |  
	
		
	
	
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				July 12th, 2005, 11:23 AM
			
			
			
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				 Re: What sacred advantages do you get for magic le 
 Hoppa!
 
 <--- Honk
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				July 12th, 2005, 11:48 AM
			
			
			
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				 Re: What sacred advantages do you get for magic le 
 There are more complete lists of blessing effects around here, just search.  Probably ligas addendum is a good place to check as well.
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				July 12th, 2005, 12:36 PM
			
			
			
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				 Re: What sacred advantages do you get for magic le 
 I bought my copy of dominions 2 in a pre-owned bargain bin in gamestop....had the cd in a jewel case with the cd key on a piece of tape lol.  I was weary when I picked it up *BUT* the cd key works online so I was not ripped off... no manual though. |  
	
		
	
	
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				July 12th, 2005, 12:51 PM
			
			
			
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				 Re: What sacred advantages do you get for magic le 
 None - Morale +3
 Fire 4 - Attack Skill +2
 Fire 6 - Attack Skill +3
 Fire 8 - Attack Skill +4
 Fire 9 - Flaming Weapons
 Fire 10 - Attack Skill +5
 
 Air 4 - Air Shield (20%)
 Air 6 - Air Shield (40%)
 Air 8 - Air Shield (60%)
 Air 9 - Shock resistance (75%)
 Air 10 - Air Shield (80%)
 
 Water 4 - Defense Skill +2
 Water 6 - Defense Skill +3
 Water 8 - Defense Skill +4
 Water 9 - Quickness (50%)
 Water 10 - Defense Skill +5
 
 Earth 4 - Reinvigoration 2
 Earth 6 - Reinvigoration 3
 Earth 8 - Reinvigoration 4
 Earth 9 - Armor value +4
 Earth 10 - Reinvigoration 5
 
 Astral 4 - Magic Resistance +1 (Max 18)
 Astral 6 - Magic Resistance +2
 Astral 8 - Magic Resistance +3
 Astral 9 - Twist Fate (protection from first hit)
 Astral 10 - Magic Resistance +4
 
 Death 4 - Lesser Fear (-3)
 Death 6 - Lesser Fear (-2)
 Death 8 - Lesser Fear (-1)
 Death 9 - Life after Death, Fear (Undead beings only)
 Death 10 - Lesser Fear (0)
 
 Nature 4 - Berserk +1
 Nature 6 - Berserk +2
 Nature 8 - Berserk +3
 Nature 9 - Regeneration, Poison Resistance (50%)
 Nature 10 - Berserk +4
 
 Blood 4 - Strength +2
 Blood 6 - Strength +3
 Blood 8 - Strength +4
 Blood 9 - Death Curse
 Blood 10 - Strength +5
 
 Only your pretender's starting levels matter.
 
				__________________  
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ." 
- Kristoffer O.
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				July 12th, 2005, 01:29 PM
			
			
			
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				 Re: What sacred advantages do you get for magic le 
 I think the Air Shield increases in 10% steps for odd values as well, ie. Air 5 yields 30% protection. |  
	
		
	
	
	
	
	
	
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