.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 14th, 2006, 07:12 PM
Ighalli's Avatar

Ighalli Ighalli is offline
Corporal
 
Join Date: May 2004
Location: Ohio
Posts: 133
Thanks: 2
Thanked 0 Times in 0 Posts
Ighalli is on a distinguished road
Default Are EA Abyssia Units Buggy?

I'm wondering about the EA Abyssia Burning Ones and the Misbreds. They seem to be buggy, but it might be deliberate, which is why I'm posting it here instead of in the bug thread.

If the burning ones are the early Abyssians, why do they have base encumbrance 10? The Anointed of Rhaux is also one of these very early Abyssians, but they have enc 2. In fact, all the other Abyssians seem to have base enc 2.

The strange thing about the Misbreds is their old age. The text says the demonbreds are all recent creations, but they sometimes start out over 300 years old! Their age seems to change each time you look at the unit view. Try clicking on their age from the recruitment window then closing the Misbred window, open it again, and look again. I suppose their age might represent the strain of their creation or something, but the demonbreds always start out at 95 (so the recruitment screen says at least!).

Can anyone shed some light on this for me?
Reply With Quote
  #2  
Old October 14th, 2006, 08:07 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Are EA Abyssia Units Buggy?

For the burning ones im guessing its heavy armour, 2 morning stars and berserk (and possibly the climate) and for the misbreds age disorder it (and the afflictions it brings) could represent the problems they have.
Reply With Quote
  #3  
Old October 14th, 2006, 08:36 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Are EA Abyssia Units Buggy?

Quote:
Shovah32 said:
For the burning ones im guessing its heavy armour, 2 morning stars and berserk (and possibly the climate) and for the misbreds age disorder it (and the afflictions it brings) could represent the problems they have.
Looking at this page I'd guess that:
Quote:
* Burning one had prec and enc switched
Reply With Quote
  #4  
Old October 14th, 2006, 09:40 PM
Ighalli's Avatar

Ighalli Ighalli is offline
Corporal
 
Join Date: May 2004
Location: Ohio
Posts: 133
Thanks: 2
Thanked 0 Times in 0 Posts
Ighalli is on a distinguished road
Default Re: Are EA Abyssia Units Buggy?

Thanks! I didn't think that page was being updated so I didn't even think to look there!
Reply With Quote
  #5  
Old October 15th, 2006, 04:07 AM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Are EA Abyssia Units Buggy?

> The strange thing about the Misbreds is their old age. The text says the demonbreds are all recent creations, but they sometimes start out over 300 years old! Their age seems to change each time you look at the unit view. Try clicking on their age from the recruitment window then closing the Misbred window, open it again, and look again. I suppose their age might represent the strain of their creation or something, but the demonbreds always start out at 95 (so the recruitment screen says at least!).

Misbreds are supposed to be degenerates and freaks and their bodies are sometimes prematurely aged. This is reperesented by a random age addon. You will get an example age if you inspect a unit, but it will be different each time (every time you inspect a unit in the recruitment queue a new unit is created, when you close the window he is killed. In dom2 you could sometimes hear the screams of the dying when closing the window).
__________________
www.illwinter.com
Reply With Quote
  #6  
Old October 15th, 2006, 04:18 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Are EA Abyssia Units Buggy?

Quote:
Kristoffer O said:
In dom2 you could sometimes hear the screams of the dying when closing the window).
I still hear that from time to time when closing the windows of some commanders.
Reply With Quote
  #7  
Old October 15th, 2006, 05:14 AM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Are EA Abyssia Units Buggy?

Nice!
__________________
www.illwinter.com
Reply With Quote
  #8  
Old October 16th, 2006, 02:07 PM
Morkilus's Avatar

Morkilus Morkilus is offline
Major
 
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
Morkilus is on a distinguished road
Default Screams of the Dying

Heh, I also hear the Screams of the Dying sometimes when the Hosting screen says "AI thinking".
Reply With Quote
  #9  
Old October 16th, 2006, 02:08 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Screams of the Dying

Are you guys serious? O_o
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #10  
Old October 16th, 2006, 02:11 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Screams of the Dying

Quote:
Morkilus said:
Heh, I also hear the Screams of the Dying sometimes when the Hosting screen says "AI thinking".
I've heard that before as well. Usually in the same turn when the commanders death screams are available.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.