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				April 29th, 2007, 01:04 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Victory Condition
			 
             
			
		
		
		
		
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				PashaDawg said: 
I figured that in WOOF, the victory condition is 5 out of 12, and that is working out well for an interesting game that will probably eventually win with a "real" victor opposed to a draw.  
			
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 Yea. WOOF's a good guideline I reckon, 5 capitals is pretty tough to get, yet not impossible.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 29th, 2007, 01:07 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Victory Condition
			 
             
			
		
		
		
		Wraithlord sent me an email supporting 6 VP's. 
 
Migaaresno supports 5. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 29th, 2007, 01:13 PM
			
			
			
		  
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				Re: Victory Condition
			 
             
			
		
		
		
		I think 5 is plenty. It should help avoid the tedium of the very late game, yet it's also enough to prevent any instant-wins: since the VPs are securely in capitals, you need to fight for every single one of them. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 29th, 2007, 07:51 PM
			
			
			
		  
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				Re: Victory Condition
			 
             
			
		
		
		
		I think the majority of players who have chimed in voted for 5 VP.  So, I will change it to that. 
 
Pasha 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 29th, 2007, 11:00 PM
			
			
			
		  
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				Turn 1
			 
             
			
		
		
		
		Turn 1 is out. 
 
Deadline is due Monday at 9:00 p.m. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 30th, 2007, 08:30 AM
			
			
			
		  
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				Map Setup
			 
             
			
		
		
		
		The map setup looks interesting.  No one is right next to another player, but almost no one is far from neighbors. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 30th, 2007, 11:29 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Turn 1
			 
             
			
		
		
		
		Good hunting everybody ... 
		
	
		
		
		
		
		
		
			
				__________________ 
				There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
			 
		
		
		
		
		
		
	
		
		
	
	
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				April 30th, 2007, 08:32 PM
			
			
			
		  
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				Re: Turn 2
			 
             
			
		
		
		
		Turn 2 is out. 
 
Deadline is Tuesday night at 9pm Boston time. 
 
Pasha 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 1st, 2007, 04:31 AM
			
			
			
		  
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				Jurri-Wup
			 
             
			
		
		
		
		We look to Jurri-Wup for direction, and it provides the pattern: endless expansion with purity of achievement. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 1st, 2007, 08:23 AM
			
			
			
		  
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				Re: Turn 1
			 
             
			
		
		
		
		
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				Bluebird said: 
Good hunting everybody ...  
			
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 Yes indeed. Good luck everyone! (unless of course you choose to oppose Marverni    )  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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