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Old May 24th, 2007, 05:47 PM

GeorgiaBoy GeorgiaBoy is offline
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Default SE IV: Forcing races to start at certain planets

Good Afternoon,

I have been using the 'chainsaw' to make a large SE IV map (using my stacking planets like moons to create a system in a single square)and would like to force the Federation to start at Earth, Dominion to start at Founder's Planet, etc. I am familiar with the 'set specific starting point' (1-20)...Number one is player one, so that works for the human player. How does one tell SE IV what #2,#3,etc. is so the correct shipset goes to the correct location in a non quick start game?

Remember the troops this Memorial Day!

GB
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Old May 24th, 2007, 06:25 PM
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Fyron Fyron is offline
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Default Re: SE IV: Forcing races to start at certain plane

Add the empires manually (eg: load empires) in the proper order. Make sure to set each to AI control.
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Old May 24th, 2007, 06:25 PM
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Default Re: SE IV: Forcing races to start at certain plane

The player numbers are the order they are added when you start the game.

For randomly chosen AIs and neutrals, the order is, naturally, random.
All the manually added empires are in the order they are added, starting at player #1
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Old May 24th, 2007, 10:02 PM

GeorgiaBoy GeorgiaBoy is offline
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Default Re: SE IV: Forcing races to start at certain plane

Thanks!

GB
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