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June 18th, 2007, 01:35 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
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AI conquers!
My scout just happened to see this battle, screenshot linked in http://xs216.xs.to/xs216/07251/Computeroverextend.png . Overkill much?
What's actally more amazing is the fact that the independent province in question is a corner province and leads nowhere. And I actually saw AI moving that army about 2-3 provinces through his kingdom just to attack that province. 
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June 18th, 2007, 01:38 PM
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Major General
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Re: AI conquers!
Shame attachments don't work... 
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June 18th, 2007, 01:44 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
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Re: AI conquers!
Oh, bugger. No problem though, I got it in here
http://xs216.xs.to/xs216/07251/Computeroverextend.png
(thank you Lazy_Perfectionists signature!)
EDIT: It's sorta blurred those guys in the right are Deer Tribe Archers from independents.
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If you need to ask something about modding, you can contact me here.
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June 18th, 2007, 01:56 PM
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Major General
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Re: AI conquers!
I would have attacked the silly AI well his big army was out of the way... 
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June 18th, 2007, 02:01 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: AI conquers!
Yeah, the AI tends to do that. I've seen armies like that attack just two or three units when they were all that was left.
Some of the most fun I've had was when I overextended myself into territory that formed a salient into AI territory and then got sieged inside the Crystal Citadel. I managed to reanimate, autosummon and summon enough troops inside that it took the AI army of ~1000 units something like 25 turns to manage to break the walls down, at which point I sallied forth and promptly annihilated them. I enjoyed a glorious two turns of freedom in that province before he shut me back inside there (I was busy fighting two other wars at the time) and I kept periodically wiping the besiegers out.
I can just imagine the exchange:
Naga King: "Ahead, glorious soldiers of the Jeweled Empire! We shall drive the infidels of Ulm from the Crystal Citadel!"
*gates open*
*whack*
Naga King II: "Ahead, glorious soldiers of the Jeweled Empire! This time we shall drive the infidels of Ulm from the Crystal Citadel!"
Survivor of first battle: "You have GOT to be kidding me! You've got to..."
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June 18th, 2007, 02:26 PM
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Lieutenant Colonel
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Re: AI conquers!
Heh. Sounds like the AI reads the The Seven Habits of Highly Effective Pirates (courtesy Schlock Mercenary webcomic),
"There is no such thing as overkill, just fire and reload!"
Or something like that.
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June 19th, 2007, 11:07 AM
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General
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Location: az
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Re: AI conquers!
Quote:
Edi said:
Yeah, the AI tends to do that. I've seen armies like that attack just two or three units when they were all that was left.
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I wish the AI knew how to prevent it's troops from starving. At least supplies can be increased for maps so it doesn't happen as quickly on maps.
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June 19th, 2007, 12:39 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: AI conquers!
So far to improve the AI we have:
higher supplies
lower resources
higher indepts
pre-designed gods/scales
Im guessing that higher money might also help. Not sure on special site frequency.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 21st, 2007, 01:51 AM
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General
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Join Date: Jun 2003
Location: az
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Re: AI conquers!
Quote:
Gandalf Parker said:
So far to improve the AI we have:
higher supplies
lower resources
higher indepts
pre-designed gods/scales
Im guessing that higher money might also help. Not sure on special site frequency.
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Giving the AI a library at his capital will help the AI match the research of a human opponent.
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June 21st, 2007, 02:07 AM
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First Lieutenant
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Join Date: May 2007
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Re: AI conquers!
Quote:
Lazy_Perfectionist said:
Heh. Sounds like the AI reads the The Seven Habits of Highly Effective Pirates (courtesy Schlock Mercenary webcomic),
"There is no such thing as overkill, just fire and reload!"
Or something like that.
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that which does not kill you has made a tactical error.
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