.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 18th, 2007, 01:35 PM
Burnsaber's Avatar

Burnsaber Burnsaber is offline
Colonel
 
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
Burnsaber is on a distinguished road
Default AI conquers!

My scout just happened to see this battle, screenshot linked in http://xs216.xs.to/xs216/07251/Computeroverextend.png . Overkill much?

What's actally more amazing is the fact that the independent province in question is a corner province and leads nowhere. And I actually saw AI moving that army about 2-3 provinces through his kingdom just to attack that province.
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
Reply With Quote
  #2  
Old June 18th, 2007, 01:38 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: AI conquers!

Shame attachments don't work...
Reply With Quote
  #3  
Old June 18th, 2007, 01:44 PM
Burnsaber's Avatar

Burnsaber Burnsaber is offline
Colonel
 
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
Burnsaber is on a distinguished road
Default Re: AI conquers!

Oh, bugger. No problem though, I got it in here
http://xs216.xs.to/xs216/07251/Computeroverextend.png
(thank you Lazy_Perfectionists signature!)

EDIT: It's sorta blurred those guys in the right are Deer Tribe Archers from independents.
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
Reply With Quote
  #4  
Old June 18th, 2007, 01:56 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: AI conquers!

I would have attacked the silly AI well his big army was out of the way...
Reply With Quote
  #5  
Old June 18th, 2007, 02:01 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: AI conquers!

Yeah, the AI tends to do that. I've seen armies like that attack just two or three units when they were all that was left.

Some of the most fun I've had was when I overextended myself into territory that formed a salient into AI territory and then got sieged inside the Crystal Citadel. I managed to reanimate, autosummon and summon enough troops inside that it took the AI army of ~1000 units something like 25 turns to manage to break the walls down, at which point I sallied forth and promptly annihilated them. I enjoyed a glorious two turns of freedom in that province before he shut me back inside there (I was busy fighting two other wars at the time) and I kept periodically wiping the besiegers out.

I can just imagine the exchange:

Naga King: "Ahead, glorious soldiers of the Jeweled Empire! We shall drive the infidels of Ulm from the Crystal Citadel!"
*gates open*
*whack*
Naga King II: "Ahead, glorious soldiers of the Jeweled Empire! This time we shall drive the infidels of Ulm from the Crystal Citadel!"
Survivor of first battle: "You have GOT to be kidding me! You've got to..."
Reply With Quote
  #6  
Old June 18th, 2007, 02:26 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
Lazy_Perfectionist is on a distinguished road
Default Re: AI conquers!

Heh. Sounds like the AI reads the The Seven Habits of Highly Effective Pirates (courtesy Schlock Mercenary webcomic),
"There is no such thing as overkill, just fire and reload!"
Or something like that.
Reply With Quote
  #7  
Old June 19th, 2007, 11:07 AM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: AI conquers!

Quote:
Edi said:
Yeah, the AI tends to do that. I've seen armies like that attack just two or three units when they were all that was left.

I wish the AI knew how to prevent it's troops from starving. At least supplies can be increased for maps so it doesn't happen as quickly on maps.
__________________
There can be only one.
Reply With Quote
  #8  
Old June 19th, 2007, 12:39 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: AI conquers!

So far to improve the AI we have:
higher supplies
lower resources
higher indepts
pre-designed gods/scales

Im guessing that higher money might also help. Not sure on special site frequency.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #9  
Old June 21st, 2007, 01:51 AM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: AI conquers!

Quote:
Gandalf Parker said:
So far to improve the AI we have:
higher supplies
lower resources
higher indepts
pre-designed gods/scales

Im guessing that higher money might also help. Not sure on special site frequency.
Giving the AI a library at his capital will help the AI match the research of a human opponent.
__________________
There can be only one.
Reply With Quote
  #10  
Old June 21st, 2007, 02:07 AM

sum1lost sum1lost is offline
First Lieutenant
 
Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
sum1lost is on a distinguished road
Default Re: AI conquers!

Quote:
Lazy_Perfectionist said:
Heh. Sounds like the AI reads the The Seven Habits of Highly Effective Pirates (courtesy Schlock Mercenary webcomic),
"There is no such thing as overkill, just fire and reload!"
Or something like that.
that which does not kill you has made a tactical error.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.