| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
		  | 
	
	 | 
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				June 28th, 2007, 12:41 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: May 2005 
					Location: Kansas, USA 
					
					
						Posts: 1,538
					 
					 
	Thanks: 289 
	
		
			
				Thanked 194 Times in 94 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Creative province names... SemiRandom  needs y
			 
             
			
		
		
		
		Not currently, but that is a good idea. 
If the triple lists were constructed carefully it could certainly generate some interesting names.
 
Right now the best I can suggest within the current framework is something like:
 HBMOUNT_DATA1.txt 
Red Devil's 
Blue Devil's 
Yellow Devil's 
Red Knight's 
Blue Knight's 
Yellow Knight's 
Red Oyster's 
Blue Oyster's 
Yellow Oyster's 
 
HBMOUNT_DATA2.txt 
Canyon 
Bluff 
Hollow 
Terrace
Not as elegant as I would like, but with limited coding time, it works.     
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 28th, 2007, 01:06 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2006 
					
					
					
						Posts: 3,445
					 
					 
	Thanks: 85 
	
		
			
				Thanked 79 Times in 51 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Creative province names... SemiRandom  needs y
			 
             
			
		
		
		
		I always like to look towards the future    you are doing an awesome job, by the way.  
		
	
		
		
		
		
		
		
			
				__________________ 
				You've sailed off the edge of the map--here there be badgers! 
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 28th, 2007, 10:04 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2003 
					Location: Vacaville, CA, USA 
					
					
						Posts: 13,736
					 
					 
	Thanks: 341 
	
		
			
				Thanked 479 Times in 326 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Creative province names... SemiRandom  needs y
			 
             
			
		
		
		
		The cutsey names could always be part of a very small province file. Maybe  
MOUNTAIN 
@1 landname 
"Norfleets Bluff" 
#feature "Brigand Lair" 
 
Maybe I should come up with one for Gandalf's Grove 
		
	
		
		
		
		
		
		
			
				__________________ 
				-- DISCLAIMER:  
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 28th, 2007, 10:32 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				BANNED USER 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2007 
					
					
					
						Posts: 5,463
					 
					 
	Thanks: 165 
	
		
			
				Thanked 324 Times in 190 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Creative province names... SemiRandom  needs y
			 
             
			
		
		
		
		****************HOT***************** 
 
PLAIN----------------------------- 
Shimmering Karoo 
Sunburn Flats 
Solar Savana 
Locust Plains 
Drywind Steppe 
 
FARM------------------------------ 
Flowerwall 
Lushbelt 
Verdant Holdings 
Hotstead 
Redneck Land 
Toilsweat 
 
FOREST---------------------------- 
Buzzing Jungle 
Scorchwoods 
Flametrees 
Catachan 
Hot Botanica 
 
WASTE----------------------------- 
Saltfire Waste 
Bonewinds 
Steaming Sands 
Smoking Death 
Lacklife Sands 
Cactus Graveyard 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 28th, 2007, 10:59 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				BANNED USER 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: May 2004 
					Location: Kali4nia 
					
					
						Posts: 146
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Creative province names... SemiRandom  needs y
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Gandalf Parker said: 
The cutsey names could always be part of a very small province file. Maybe  
MOUNTAIN 
@1 landname 
"Norfleets Bluff" 
#feature "Brigand Lair"  
 
Maybe I should come up with one for Gandalf's Grove 
 
			
		 | 
	 
	 
 Sure. And we could have
 
FOREST 
@1 landname 
"Gandalf's Grove" 
#killfeature 
#poptype 81
 
Doesnt' that make it a province in name only?  
No magic sites and no indepts?  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 28th, 2007, 11:26 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				National Security Advisor 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2003 
					Location: Helsinki, Finland 
					
					
						Posts: 5,425
					 
					 
	Thanks: 174 
	
		
			
				Thanked 695 Times in 267 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Creative province names... SemiRandom  needs y
			 
             
			
		
		
		
		You need poptype 88+ to get no indies. Also, if you set the popnumber to 0, it'll be no population, no recruitables, no gold and no resources at all, no sites either. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 29th, 2007, 01:41 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: May 2005 
					Location: Kansas, USA 
					
					
						Posts: 1,538
					 
					 
	Thanks: 289 
	
		
			
				Thanked 194 Times in 94 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Creative province names... SemiRandom  needs y
			 
             
			
		
		
		
		@HB 
Thanks!
 
@Gandalf
 
	Quote: 
	
	
		
			
				The cutsey names could always be part of a very small province file. Maybe 
MOUNTAIN 
@1 landname 
"Norfleets Bluff" 
#feature "Brigand Lair"  
			
		 | 
	 
	 
 Done.  Had a little fun with it, but it should be a very rare find.  It will be included in the next release.    
@Sombre 
Great additions!  Thanks again.   
Slightly OT: 
On "Gandalf's Grove", I think a powerful, beefed up Yogi (unit# 1145) with a band of satyr and centaur followers would be appropriate.  Curious to see what you come up with Gandalf.    
Update:
The next round of releases are on the horizon.  The province editor has been updated along with SemiRandom & RanDom (all of which are going through another round of testing).  I am now in the process of creating a few province files that I have been wanting to do and building the additional name lists.  Thanks to the recent addition of the "_OR_" tag, I have been able to drastically reduce the number of required province files.  I will be including province name contributions from this thread with the next release.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 29th, 2007, 10:34 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Corporal 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Dec 2006 
					
					
					
						Posts: 183
					 
					 
	Thanks: 2 
	
		
			
				Thanked 2 Times in 2 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Creative province names... SemiRandom  needs y
			 
             
			
		
		
		
		The Dingly Dell should definitely be included. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				July 7th, 2007, 09:05 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: May 2005 
					Location: Kansas, USA 
					
					
						Posts: 1,538
					 
					 
	Thanks: 289 
	
		
			
				Thanked 194 Times in 94 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Creative province names... SemiRandom  needs y
			 
             
			
		
		
		
		As of this post, all of Sombre's lists have been added and a few of Honeybadger's, Wikd Thots & Gandalf's.  (Gandalf: You have some great names in there, but I just didn't have time to sort them into appropriate categories.  Most of the sorted stuff was added to prior versions.) 
 
If inspiration strikes you, feel free to post your sorted name lists here (see the first post for the attached template) and I will add them to future releases.  As it is now, the lists that I have are sparse & incomplete. 
 
Thank you to everyone for your contributions! 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	| Thread Tools | 
	
 
	| 
	
	
	
	 | 
	
 
	| Display Modes | 
	
 
	
	
	
	
		  Linear Mode 
		
		
	 
	
	 | 
	
	
 
 
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |