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June 27th, 2007, 12:19 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
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Creative province names... SemiRandom needs you!
I know there are some very creative folks who haunt these forums, and I could really use their help.
The next version of SemiRandom (aka RanDom) will support the addition of a new variation of random province naming. I won't go into all of the details here, but basically, I would like to fill a variety of new name lists for province creators to utilize. Thought it might be interesting to see what the community can come up with.
Need HOT/COLD/TEMPERATE versions of:
PLAIN
FARM
FOREST
MOUNTAIN
WASTE
SWAMP
COAST
OCEAN
LAKE
CAVE
Could also include:
VOLCANO
PENINSULA
VALLEY
ISLAND
LOST
Here is an sampling of a list that I have for cold forest provinces:
Sparklewood
Glitterwood
Frozenwood
Frozentimber
Glitterpine
Frozenoak
Spikendale
Forest of Ice
Creakwood
Moaningwood
Windywood
Icywood
Crystaleaf
Brittlebranch
Forest of Crystal
Bendingwood
Thawingwood
Wolvenwood
Winterwood
Wolvenpine
Winterpine
Everwinter
Neverthaw
Whiteroot
Frozenroot
Winteroot
Snowypine
Coldwood
Coldoak
Coldbough
Frozenbough
Crystalbough
Icebough
Coldroot
Chimewood
Frostywood
Tinklewood
Grandfrost Wood
Frozenshadow
Whiteshadow
Coldshade
Tonguestuck
Forest of Stuck Tongues
Bitterbough
Whitewood
Whitepine
Whiteoak
As a general rule, the more thematic and generic the name is, the better. The name lengths should be kept within reason so as not to clutter up the map when province names are displayed. The "Forest of Stuck Tongues" is really pushing it, but I couldn't resist.
Also of note: Avoid using "The" at the beginning of a name, because SemiRandom will sometimes pre pend "The" on it's own.
7/7/07 - Attached Template.txt to this post.
When submitting names, it would be very helpful if the lists were sorted with headings as to which category they should be in.
Please use the attached Template.txt as a guide for submitting name lists. Feel free to chop off any parts/categories that you don't use to conserve screen space. Thanks!
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June 27th, 2007, 12:57 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Creative province names... SemiRandom needs y
One of my notes files which has replacement for using the terrain in the name all the time (forest, mountain, plains, swamp, etc)
PLAINS2.txt
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scrubs
flats
land
ravine
cleft
FARMS2.txt
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Grove
Groves
Ranche
Farmlands
Farms
Orchards
Farmstead
Villas
Holdings
Pastures
Harvest
Harrow
Grazings
Croplands
Reap
Croppings
Yield
Gathers
Parcel
Rurals
Acres
Homesteads
Landscapes
Tillage
Manors
County
Mills
LAKES2.txt
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Coves
Stillwaters
Mere
Basin
Inlands
Pool
millpond
Pond
Lagoon
Lakelet
Reservoir
Calmwaters
Freshwaters
Splash
Wells
Ripples
Drink
Drinks
Floods
Wash
Standpools
Keepwaters
MOUNTAINS2.txt
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Chain
Mountains
Range
Rockies
Sierra
Alps
Buttes
Crags
Domes
Heights
Mesa
Mounts
Ridge
Belt
Ascents
Elevations
Ascends
Escalade
Rise
Cloudbase
Horizon
Coldmount
Highline
Peaks
Alpines
Alpen
Panhandle
Cleft
CAVES2.txt
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Cave
Caves
Cavern
Caverns
Cellars
Cleft
Grotto
Hole
Cavity
Den
Hollow
Chambers
Chasm
Cistern
Sink
Sinkhole
Lair
Niche
Pit
Shaft
Tunnels
Trench
SWAMPS2.txt
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Lagoon
Lowwaters
Muds
Quag
Slough
Swampland
Sinks
Quicksand
Stench
Mosquito-Den
Mulch
Decomp
Rot
Flows
Fouls
Stillwaters
Suckwater
Wets
Bottoms
Suckbottoms
Goo
Damps
Humids
Sodden
Soggy
Smudgen
COASTS2.txt
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Slough
Sound
Coastline
Cliff
Cliffs
Shore
Shores
Seaboard
Seacoast
Seaside
Shoreline
Embankment
Reef
Waterfront
Voyage
Docks
Sink
Edge
Horizon
Port
Crossing
Sails
Cruise
Anchorage
Harbor
Harborage
Homeport
Moorage
Jetty
Levee
Pier
Slip
Wharf
Tide
Tides
Seaway
Brine
Briny
Deep
Inlets
Spray
TOWNS2.txt
-------
City
Boomtown
Borough
Burg
Center
Hamlet
Municipal
Place
Suburb
Town
Village
xxxxton
xxxxburg
xxxxshire
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 27th, 2007, 01:07 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Creative province names... SemiRandom needs y
Words of the above list but not sorted in yet:
rupture
crevasse
furrow
trove
ridge
ravages
midway
midding
between
isthmus
bridge
causeway
simian
trade winds
hermitage
morgue
flow
voyage
motheaten
shabby
galleries
tattered
ruggeds
mossy
straits
tankard
kettle
gremlin
quag
quagmire
slough
shaft
arbor
spine
obelisk
cauldron
bend
hutch
basin
ward
watch
guard
depot
dump
trench
caution
horn
embattled
beseiged
strategic
warpath
tactical
retain
sidestep
lock
lough
lakelet
mere
trader
traitor
homeland
vigil
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 27th, 2007, 01:07 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Creative province names... SemiRandom needs y
Various Province Names from my lists:
Vaca Villa
Fair Fields
Suisun
Fertile Dreams
Arbor
Lush Lands
Plae Grounds
Charmed Farms
Shielded Fields
Gemshire
Blind Luck
Why Woods
Waythru Woods
Green Acres
CutEmOff Pass
Toll Bridge
Tolls Lands
Slyp Thru
Sludge Fens
Grain Plains
Open Range
Croplands
Honey Fields
Sweet Pastures
Villas
Furrows
Farrowed Fields
Plowed Under
Pasturia
Stench
Bushels
Silos
Tiers
West, East, North, South, Upper, Lower, Over, Under, Middle
Honeynut
Herbest
Linkage
Grain Plains
Ripened
Sea of Storms
Central Sea
Flaxen Fields
Grand Oaks
Cherry Glen
Strawberry Fields
River Dale
Knot Here
Hard Corners
Werewood
DenDig
Villas
Bogged Downs
Rat Swamp
Watta Waste
Croplands
Smallest Forest
Twilligs Grove
Farther Fields
Gilderland
Lack Land
Forage Forest
Foray Forest
Forgotten Forest
Forsaken Forest
Fortress Forest
Fourway Forest
Four Rest
Forewarned Forest
Timber Acres
Fhee, Fhye, Fhoe, Fhum
Warpath
Ember Timbers
Satyr Timber
Whimper Woods
Ysz Lair
Hare Lair
Dane Plains
Great Plains
Pivotal
Bluegrass
Boundary
Hellcat Flats
Border Hills
Headstone Hills
Mayhem Mountains
Wasted Land
Wasteland
Dried Up
Dead Dale
Nested Woods
Gelded Range
Many Rooted Woods
Barking Woods
Dead Ends
Splyt Ends
Cedar Box
Copper Claws
Position Point
Base Mount
Apple Orchards
Mountains Waist
Mountains Waste
Wishes Waste
Fruitless Plains
Fruitful Forest
Fruited Forest
Lumber Land
Slippery Slopes
Foundations
Fountain Forest
Quarry Mount
Giant Steppes
Baby Steppes
Trinket
Wave Wall
Funnel Mount
Crystal Claws
Back Pocket
Kornur
Ghu D'nuff
Bogzilla
Bootsuck Bogs
Otta Belake, Otta Beland
Nuther
Small Wall
InRoad
CrossRoads
Deadwood
Drift Wood
Holly Wood
Boggled
Water Gate
waterway
Thru Way
High Way
Gate Way
Express Way
Broad Way
Park Place
Marvin Gardens
Life'sa Beach
Out Fields
In Fields
Mine Fields
Battle Fields
Gar Fields
Waste Basket
Waste Land
Stone Wall
Fire Wall
Kom Plains
cleft
Daemons Port
levees
dike
Check Point
Kom Post
Battle Grounds
Wild Flowers
Vine Yards
Wedge Wood
Hackers Grove
Old MacDonalds
Salt Marsh
Wesshore, Eashore, Soushore, Norshore
Lostinth Woods
Rockina, Hard Place
Bogey Bogs
Bee Flats
Frostbite Falls
Trinquettes
Ssxz
Pessy Mists
Deep Praved
Serfs Up
Unfare
Wolve Ravine
RedRum
Outer Foxxen
Rainins Pain, Fallsmain, Lyonthe Plains
Maresee Dotes, Doesy Dotes, Little Lamsy Divey, Kiddeldy Divey 2, Wood Inchoo
Howl Mulch Wood
Choke Point
Pagan Place
Ally Alley
Peon
Merc Murks
drudge
minion
Under Lyng
fiend
Imp Portent
wedgie
token
Aiowa
Dus Bole
Yawn
terrace
Trees Awn
Para Mount
Aqua Marine
Salted Wells
fogs
Yew Are Here
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 27th, 2007, 03:04 PM
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BANNED USER
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Join Date: May 2004
Location: Kali4nia
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Re: Creative province names... SemiRandom needs y
Some of those are really funny G but I do not think that anyone will get some of them unless they read them out loud.
Here are some of my suggestions.
Wikd Wasteland
Ballbarian Highlands
Norfleet Bluff
Enzyte Peak
Punk Rocks
Teenage Wasteland
Korn Fields
Golden Showers
Crabgrass Corners
Warez Wasteland
Pirates Site
Bog of Eternal Stench
Total Wastes
Doggie Mount
Old Smokie
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June 27th, 2007, 08:37 PM
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General
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Join Date: Oct 2006
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Re: Creative province names... SemiRandom needs y
Devil's Chimney
Devil's Pointe
Devil's Rock Garden
Devil's Deep
Devil's Frying Pan
Devil's Corkscrew
Devil's Keyhole
Devil's Bunghole
Devil Downs
Devil Tree Hollow
Devil's Eye Patch
Devil's Piss Cataract
Devil's Smokehouse
Devil Fens
Screaming Devil's Grotto
Devil's Stomping Ground
Devil's Jersey
Devil's Haunt
Red Devil Canyon
Devil's Honeypot
Devil's Peppermill
Devil's Trace
Devil's Rest
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June 27th, 2007, 10:24 PM
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BANNED USER
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Re: Creative province names... SemiRandom needs y
HOT MOUNTAIN
Blasted Rise
Dust Peaks
Scorched Range
Sun Scratcher
Smoking Peak
Fire Rock Range
Kiln Mountains
Hissing Rise
Scorched Mesa
Bleached Heights
Scorchfinger Range
Lavaheart Peak
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June 27th, 2007, 11:27 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
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Re: Creative province names... SemiRandom needs y
Some great names there guys, and some of them are really funny.
I especially like the idea of sneaking in a forummer name here and there like "Norfleet Bluff". (That one has to be used!)
As much as I appreciate the effort, random batches of names are not very useful to me right now. My fault, as I was not very clear.
Version 2.02 of RanDom (the one available for download right now), generates province names by combining words from pairs of lists designated by the province designer. So if the designer is making a wasteland province with some undead defenders, he/she can use the line:
@RANDOM landname WASTE
Sample name data files for my examples follow...
WASTE_DATA1.txt
Barren
Tired
Blistered
Murdering
WASTE_DATA2.txt
Land
Waste
Desert
Sand
When the province is placed by the SemiRandom program, it selects randomly between two simple methods:
Method #1 grabs a random word from WASTE_DATA1.txt and a random word from WASTE_DATA2.txt and then combines them.
Barren Desert
Blistered Sand
Murdering Waste
etc...
Method #2 builds a random word and combines it with a random selection from WASTE_DATA2 and then combines them.
Kaogirs Waste
Eamingo Desert
Ograc Sand
etc...
Sometimes it will pre pend "The" at the beginning of the name.
The Barren Desert
The Ograc Sand
etc...
The new method is more of a hack than an entirely new method. It will pick a random word from DATA1 (like method #1), but the DATA2 file is left empty. So when the program grabs a big handful of nothing from DATA2, you can end up with a name consisting of a single word, or a multi word name.
Sample data files:
UNOWASTE_DATA1.txt
Rottenheim
Pusmound
Skatterskull
Sygol
Land of Tired Maggots
Filthenheim
Wikd Wasteland
Red Devil Canyon
UNOWASTE_DATA2.txt
-empty-
When submitting names, it would be very helpful if the lists were sorted with headings as to which category they should be in.
Following is a template. Just put the name(s) under the appropriate heading. It might make life easier to copy and paste it into your favorite text editor and feel free to chop off any parts/categories that you don't use to conserve screen space.
Code:
****************HOT*****************
PLAIN-----------------------------
FARM------------------------------
FOREST----------------------------
MOUNTAIN--------------------------
WASTE-----------------------------
SWAMP-----------------------------
COAST-----------------------------
OCEAN-----------------------------
LAKE------------------------------
CAVE------------------------------
VOLCANO---------------------------
PENINSULA-------------------------
VALLEY----------------------------
ISLAND----------------------------
LOST------------------------------
****************COLD****************
PLAIN-----------------------------
FARM------------------------------
FOREST----------------------------
MOUNTAIN--------------------------
WASTE-----------------------------
SWAMP-----------------------------
COAST-----------------------------
OCEAN-----------------------------
LAKE------------------------------
CAVE------------------------------
VOLCANO---------------------------
PENINSULA-------------------------
VALLEY----------------------------
ISLAND----------------------------
LOST------------------------------
***************NEUTRAL**************
PLAIN-----------------------------
FARM------------------------------
FOREST----------------------------
MOUNTAIN--------------------------
WASTE-----------------------------
SWAMP-----------------------------
COAST-----------------------------
OCEAN-----------------------------
LAKE------------------------------
CAVE------------------------------
VOLCANO---------------------------
PENINSULA-------------------------
VALLEY----------------------------
ISLAND----------------------------
LOST------------------------------
[img]/threads/images/Graemlins/Teddy.gif[/img] Thank you again for your help!  [img]/threads/images/Graemlins/Teddy.gif[/img]
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June 27th, 2007, 11:30 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
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Re: Creative province names... SemiRandom needs y
Thanks Sombre!
That is exactly what I am looking for.
btw, the template is just a suggestion, not a requirement.
A post like Sombre's is perfectly fine. 
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June 27th, 2007, 11:52 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Creative province names... SemiRandom needs y
Is there any way to do it so that it would sometimes combine from 3 separate lists?
Like this:
Red (blue, yellow) Devil's (knight's, oyster's) Canyon (bluff, hollow, terrace) etc.
?
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